namespace Pacman { partial class Form1 { /// /// Variable nécessaire au concepteur. /// private System.ComponentModel.IContainer components = null; /// /// Nettoyage des ressources utilisées. /// /// true si les ressources managées doivent être supprimées ; sinon, false. protected override void Dispose( bool disposing ) { if ( disposing && ( components != null ) ) { components.Dispose( ); } base.Dispose( disposing ); } #region Code généré par le Concepteur Windows Form /// /// Méthode requise pour la prise en charge du concepteur - ne modifiez pas /// le contenu de cette méthode avec l'éditeur de code. /// private void InitializeComponent( ) { this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.mainTimer = new System.Windows.Forms.Timer(this.components); this.CowardTimer = new System.Windows.Forms.Timer(this.components); this.timerGhostSpawner = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // mainTimer // this.mainTimer.Interval = 16; this.mainTimer.Tick += new System.EventHandler(this.OnTimer); // // CowardTimer // this.CowardTimer.Interval = 5000; this.CowardTimer.Tick += new System.EventHandler(this.TimerEnd); // // timerGhostSpawner // this.timerGhostSpawner.Enabled = true; this.timerGhostSpawner.Interval = 2000; this.timerGhostSpawner.Tick += new System.EventHandler(this.TimerSpawn); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.Black; this.ClientSize = new System.Drawing.Size(384, 362); this.DoubleBuffered = true; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "Form1"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "Pacman"; this.Load += new System.EventHandler(this.PacmanForm_Load); this.Paint += new System.Windows.Forms.PaintEventHandler(this.OnDraw); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Timer mainTimer; private System.Windows.Forms.Timer timerGhostSpawner; private System.Windows.Forms.Timer CowardTimer; } }