namespace Pacman
{
partial class Form1
{
///
/// Variable nécessaire au concepteur.
///
private System.ComponentModel.IContainer components = null;
///
/// Nettoyage des ressources utilisées.
///
/// true si les ressources managées doivent être supprimées ; sinon, false.
protected override void Dispose( bool disposing )
{
if ( disposing && ( components != null ) )
{
components.Dispose( );
}
base.Dispose( disposing );
}
#region Code généré par le Concepteur Windows Form
///
/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
/// le contenu de cette méthode avec l'éditeur de code.
///
private void InitializeComponent( )
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.mainTimer = new System.Windows.Forms.Timer(this.components);
this.CowardTimer = new System.Windows.Forms.Timer(this.components);
this.timerGhostSpawner = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// mainTimer
//
this.mainTimer.Interval = 16;
this.mainTimer.Tick += new System.EventHandler(this.OnTimer);
//
// CowardTimer
//
this.CowardTimer.Interval = 5000;
this.CowardTimer.Tick += new System.EventHandler(this.TimerEnd);
//
// timerGhostSpawner
//
this.timerGhostSpawner.Enabled = true;
this.timerGhostSpawner.Interval = 2000;
this.timerGhostSpawner.Tick += new System.EventHandler(this.TimerSpawn);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Black;
this.ClientSize = new System.Drawing.Size(384, 362);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Form1";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Pacman";
this.Load += new System.EventHandler(this.PacmanForm_Load);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.OnDraw);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer mainTimer;
private System.Windows.Forms.Timer timerGhostSpawner;
private System.Windows.Forms.Timer CowardTimer;
}
}