{ Init[ (s) { { ClearMenu(); AddStaticItem("Dipping into the"); AddStaticItem("pool restores "); AddStaticItem("some of your"); AddStaticItem("magicka."); AddStaticItem("-----"); //GetPlayer().IncrementMagicka (20); // Player adds to current magicka <=max AddMenuItem( "Okay", "MenuQuit" ); } return; } ] MenuQuit[ (s) { Quit(); } ] }