{ Init[() { AddStaticItem(1557); AddStaticItem(179, false); AddMenuItem(182, "More"); Item = Level.CreateEntity(714); GetPlayer().PickupItem(Item); Level.Log("About to run CountInventory"); GetOpener().SetUsable(false); }] More[() { ClearMenu(); AddStaticItem(2982); AddStaticItem(179, false); Level.Log("CountIventory launching"); if(GetPlayer().CountInventory("stooth") = 7) { AddMenuItem(2983, "Quit"); Level.Log("Menu Option 1 Successful"); } else { AddMenuItem(2984, "Quit"); Level.Log("Menu Option 2 Successful"); } Level.Log("This is the end of my script"); }] }