{ Init[ (s) { //ClearMenu(); MenuBackground(20); id=GetPlayer().GetTemp(); if (id = 0) { AddStaticItem(1996, true); } if (id = 1) { AddStaticItem(1997, true); } if (id = 2) { AddStaticItem(1998, true); } if (id = 3) { AddStaticItem(1999, true); } if (id = 4) { AddStaticItem(2000, true); } if (id = 5) { AddStaticItem(2001, true); } if (id = 6) { AddStaticItem(2002, true); } if (id = 7) { AddStaticItem(2003, true); } if (id = 8) { AddStaticItem(2004, true); } AddStaticItem(714); //AddStaticItem(2005); AddStaticItem(2006, false); AddStaticItem(714); if (id = 0) { AddStaticItem(2007, true); } if (id = 1) { AddStaticItem(2008, true); } if (id = 2) { AddStaticItem(2007, true); } if (id = 3) { AddStaticItem(2009, true); } if (id = 4) { AddStaticItem(2010, true); } if (id = 5) { AddStaticItem(2011, true); } if (id = 6) { AddStaticItem(2012, true); } if (id = 7) { AddStaticItem(2013, true); } if (id = 8) { AddStaticItem(2014, true); } //AddQuitButton("Back","MenuQuit"); SetPrevMenu("Menus\\\\ChooseCharacterMenu"); //force prev menu funtext=AddFloatingTextJustify(4077, 0, 195, false,32767); funtext.SetFontNum(1); funtext=AddFloatingTextJustify(4078, 176, 195, true,32767); funtext.SetFontNum(1); } ] ShowCharacterClassBack[ () { OpenMenu("Menus\\\\ChooseCharacterMenu"); }] }