{ Init[ (s) { AddStaticItem(3555); AddStaticItem(179, false); //AddMenuItem(386, "Quit"); AddMenuItem(3556, "Pick"); funtext=AddFloatingTextJustify(4077, 0, 195, false,32767); funtext.SetFontNum(1); funtext=AddFloatingTextJustify(4078, 176, 195, true,32767); funtext.SetFontNum(1); } ] Pick[ () { if (GetOpener() != null) { if (GetPlayer().CanDisarmTrap(GetOpener().resistDisarm) = true) { GetOpener().LockPicked(); } else { key = GetPlayer().FindInventory("skelkey"); if (key != null) { GetOpener().UseKey(); } else { GetOpener().MagicDamage(); } } } }] UsePicksBack[ (s) { Quit(); } ] }