{ Init[ (s) { SetName(750); SetExpWorth(100); SetLevel(8); SetAggressive(false); SetAttack(7); SetDefense(5); SetSpellcast(0); SetMagicResistance(3); SetDamageMin(1); SetDamageMax(9); SetArmorValue(2); SetWimpy(0); SetChaseRadius(18000); SetAttackNoise(3); SetDeathNoise(0); SetIsHitNoise(38); SetWalkAnimation(5); SetSwingAnimation(1); SetDeathAnimation(6); SetIdleAnimation(8); PlayAnimationOffset(8); SetSkin(1); SetUseText(2043); SetUsable(true); SetMob(1, 2); } ] OnUse[ (s) { GetPlayer().OpenMenu("delfhide\\\\Chef_convo"); } ] OnHit[ () { AM = GetPlayer().FindInventory("cellkey"); if( AM != null ) { SetAttachedWeapon( 222 ); SetUsable(false); return; } else { SetAttachedWeapon( 222 ); SetUsable(false); SetLoot( 300, "delfhide\\\\Loot_DropedKey" ); } }] }