{ Init[ (s) { SetName(2054); SetExpWorth(500); SetLevel(4); SetAggressive(false); SetAttack(60); SetDefense(85); SetSpellcast(0); SetMagicResistance(60); SetDamageMin(25); SetDamageMax(35); SetArmorValue(1); SetMaxHealth(225); SetWimpy(5); SetChaseRadius(18000); ShowEntity(false); SetPassable(true); SetUsable(false); SetAttackNoise(3); SetDeathNoise(0); SetIsHitNoise(38); SetWalkAnimation(5); SetSwingAnimation(1); SetDeathAnimation(6); SetIdleAnimation(0); PlayAnimationOffset(8); SetSkin(2); SetInvulnerable(true); SetLoot( 300, "Loot_ShadowKey8" ); SetBoss(true); AiSleep(); }] RevealSelf[ () { ShowEntity(true); SetPassable(false); SetUsable(false); SetAggressive(true); SetInvulnerable(false); Level.saved_Wake = 1; }] OnKilled[() { GetPlayer().SetQuestSolved(39); }] OnDetect[ (s) { OpenMenu("lothna\\\\Duvais_convo"); }] }