{ Init[ (s) { SetName(2154); SetID("wulfbrs"); SetSkin(12); SetUseText(2154); SetUsable(true); SetExpWorth(280); SetAggressive(false); SetLevel(6); SetAttack(7); SetDefense(4); SetSpellcast(0); SetMagicResistance(3); SetDamageMin(4); SetDamageMax(18); SetArmorValue(3); SetMaxHealth(35); SetWimpy(5); SetChaseRadius(18000); SetAttackNoise(3); SetDeathNoise(0); SetIsHitNoise(38); SetWalkAnimation(5); SetSwingAnimation(1); SetDeathAnimation(6); SetIdleAnimation(8); PlayAnimationOffset(8); SetAttachedWeapon(226); SetLoot( 300, "loot_gold25-35"); SetMob(1); } ] OnUse[ () { if ((Level.saved_Dead_Devron = 1) and (GetPlayer().QuestCompleted(33)=true)) { GetPlayer().OpenMenu("raiders\\\\wulfbris_convo2"); } else { if ((Level.saved_NoQuest_Devron = 1) and (GetPlayer().QuestAssigned(33)=false)) { GetPlayer().OpenMenu("raiders\\\\wulfbris_convo2"); } else { GetPlayer().OpenMenu("raiders\\\\wulfbris_convo"); } } }] OnDecay[ () { Level.saved_NoQuest_Wulfbris = 1; GetPlayer().SetQuestSolved(35); if (GetPlayer().QuestAssigned(33)=true) { GetPlayer().SetQuestCompleted(33); } }] OnHit[ () { SetUsable(false); }] }