{ Init[ (s) { SetName(3287); SetExpWorth(0); SetLevel(6); SetSkin(1); SetAggressive(false); SetWalkAnimation(5); SetSwingAnimation(3); SetDeathAnimation(6); SetIdleAnimation(7); SetAttack(1); SetDefense(1); SetSpellcast(0); SetMagicResistance(1); SetDamageMin(4); SetDamageMax(24); SetArmorValue(1); SetMaxHealth(30); SetWimpy(5); SetChaseRadius(10000); SetAttackNoise(3); SetDeathNoise(0); SetIsHitNoise(38); PlayAnimationOffset(7); SetUsable(true); SetInvulnerable(true); SetUseText(3116); SetLoot(300, "Loot_Gold25-35Healing", 1, 4 ); SetAttachedWeapon(222); SetMob(1); } ] OnUse[() { GetPlayer().OpenMenu("Raiders\\\\DrunkRaider_convo"); SetUsable(false); }] }