{ Init[() { ClearMenu(); AddStaticItem(3296); AddStaticItem(179, false); AddMenuItem(517, "Take"); funtext=AddFloatingTextJustify(4078, 176, 195, true,32767); funtext.SetFontNum(1); }] Take[() { ClearMenu(); Item = Level.CreateEntity( 4010 ); GetPlayer().PickupItem( Item ); Item = Level.CreateEntity( 4012 ); GetPlayer().PickupItem( Item ); GetOpener().SetUsable(false); Quit(); }] Loot5Back[() { // handle the right softkey Quit(); }] }