{ Shadow_Axe [0] Shadow_Mana [0] ShadowLoot [0] Init[ (s) { SetUseText(2215); SetName(368); }] OnUse[ (s) { OpenMenu("raiders\\\\ShadowLoot"); } ] GetMana[(s) { Item = Level.CreateEntity( 808 ); AddObject( Item ); OpenMenu("raiders\\\\ShadowLootMana"); }] GetAxe[(s) { Item = Level.CreateEntity( 573 ); AddObject( Item ); OpenMenu("raiders\\\\ShadowLootAxe"); }] }