{ myPopup slotNum outOfSpace failed doneSave activeItem Init[ (s) { MenuBackground(69); SetPrevMenu("MainMenu"); } ] OnDisplay[ (s) { ClearMenu(); activeItem=AddStaticItem(718,0); AddStaticItem(714,0); if( GameAvailableForLoad(0) ) { AddMenuItem(3276,"SaveToSlot0"); } else { AddMenuItem(3277, "SaveToSlot0"); } if( GameAvailableForLoad(1) ) { AddMenuItem(3278,"SaveToSlot1"); } else { AddMenuItem(3277, "SaveToSlot1"); } if( GameAvailableForLoad(2) ) { AddMenuItem(3279,"SaveToSlot2"); } else { AddMenuItem(3277, "SaveToSlot2"); } if( GameAvailableForLoad(3) ) { AddMenuItem(3280,"SaveToSlot3"); } else { AddMenuItem(3277, "SaveToSlot3"); } //AddMenuItem(3281, "MenuQuit"); myPopup=CreatePopupMenu(15,75,150,60); myPopup.AddItem(4026); myPopup.AddItem(4010,"CancelSaveGame"); myPopup.AddItem(4009,"ConfirmSaveGame"); myPopup.SetBack("CancelSaveGame"); myPopup.SetSelectable(0,false); myPopup.SetVisible(false); myPopup.SetSelectedItem(1); myPopup.SetBackground(); outOfSpace=CreatePopupMenu(15,75,150,110); outOfSpace.AddItem(4027); outOfSpace.AddItem(4028,"CancelOutOfSpace"); outOfSpace.SetBack("CancelOutOfSpace"); outOfSpace.SetSelectable(0,false); outOfSpace.SetVisible(false); outOfSpace.SetSelectedItem(1); outOfSpace.SetBackground(); failed=CreatePopupMenu(15,75,150,110); failed.AddItem(4057); failed.AddItem(4028,"SaveGameMenuBack"); failed.SetBack("CancelFailed"); failed.SetSelectable(0,false); failed.SetVisible(false); failed.SetSelectedItem(1); failed.SetBackground(); failed.SetAutoAdjust(true); doneSave=CreatePopupMenu(15,75,150,60); doneSave.AddItem(4029); doneSave.AddItem(4028,"CancelDoneSave"); doneSave.SetBack("CancelDoneSave"); doneSave.SetSelectable(0,false); doneSave.SetVisible(false); doneSave.SetSelectedItem(1); doneSave.SetBackground(); funtext=AddFloatingTextJustify(4077, 0, 195, false,32767); funtext.SetFontNum(1); funtext=AddFloatingTextJustify(4078, 176, 195, true,32767); funtext.SetFontNum(1); } ] SaveToSlot0[ (s) { slotNum = 0; if( GameAvailableForLoad( slotNum ) ) { myPopup.SetVisible( true ); myPopup.SetSelectedItem(1); } else { ActuallySaveGame( slotNum ); //OnDisplay(); } } ] SaveToSlot1[ (s) { slotNum = 1; if( GameAvailableForLoad( slotNum ) ) { myPopup.SetVisible( true ); myPopup.SetSelectedItem(1); } else { ActuallySaveGame( slotNum ); //OnDisplay(); } } ] SaveToSlot2[ (s) { slotNum = 2; if( GameAvailableForLoad( slotNum ) ) { myPopup.SetVisible( true ); myPopup.SetSelectedItem(1); } else { ActuallySaveGame( slotNum ); //OnDisplay(); } } ] SaveToSlot3[ (s) { slotNum = 3; if( GameAvailableForLoad( slotNum ) ) { myPopup.SetVisible( true ); myPopup.SetSelectedItem(1); } else { ActuallySaveGame( slotNum ); //OnDisplay(); } } ] SaveGameMenuBack[ (s) { OpenMenu("MainMenu"); } ] ConfirmSaveGame[ (s) { myPopup.SetVisible( false ); ActuallySaveGame( slotNum ); //OnDisplay(); } ] CancelSaveGame[ (s) { myPopup.SetVisible( false ); SetSelectedItem(activeItem); prevItem = GetPrevItem(); if (prevItem != null) { SetSelectedItem(prevItem); } } ] CancelOutOfSpace[ (s) { outOfSpace.SetVisible( false ); SetSelectedItem(activeItem); } ] NotEnoughSpace[ (s) { outOfSpace.SetVisible( true ); outOfSpace.SetSelectedItem(1); } ] CancelFailed[ (s) { failed.SetVisible( false ); prevItem = GetPrevItem(); if (prevItem != null) { SetSelectedItem(prevItem); } } ] SaveFailed[ (s) { failed.SetVisible( true ); } ] DoneSave[ (s) { doneSave.SetVisible( true ); doneSave.SetSelectedItem(1); //OpenMenu("MainMenu"); } ] CancelDoneSave[ (s) { doneSave.SetVisible( false ); //OnDisplay(); OpenMenu("MainMenu"); } ] }