{ victim Init[ (s) { SetUseText(2401); SetName(2401); SetRating(3); SetItemDescription(2402); RestrictUse(2, 4, 6, 7); SetIcon( 209 ); SetCost(1600); SetMarketValue(560); if (GetPlayer().IsItemEnabledFor(self) = true) { SetUseText(2403); } else { SetUseText(2404); } } ] OnUse[ (s) { GetPlayer().EquipItem( 0, self ); } ] HitTarget[ (target) { DoAttackRoll(target, 3); } ] }