YOU ARE DEAD. 3 to RespawnYOU HAVE WON.KILLCAMWaiting for players.Objectives Updated.Stand blocked. You killedMission Objectives BrecourtPavlov Loading... load ErrordefaultUnnamed Killcam ON Killcam OFFNo DescriptionEmptyWaiting for hostType:AxeBluntMelee Light Bow Medium Bow Short Blade Long BladeUnknownLightMediumHeavy Assassin Barbarian BattlemageKnight NightbladeRogue Spellsword SorcererThiefLethal Strike:Rage:Mystic Might:Righteous Will:Night Magics:Dodge:Precise Magic: Sorcery: Thief Lore:Merchant Sense: Hardiness:Shadowed Path:Mystic Blood: Cat Quick: Resilience:Ra' Gada Spirit:Nature's Grace:The Elder Scrolls Travels Shadowkey"! 2004 Vir2L Studios LLC,a ZeniMax Media company.The Elder Scrolls, The Elder Scrolls Travels:Shadowkey"!, Vir2L andZeniMax are trademarks orregistered trademarks ofZeniMax Media Inc.All rights reserved. Rat Quest Herb QuestRescue PrisonersSergeant DealPrisoner LocketClear Earthtear CavernsSkyrim Sympathizer's MapRogurin Letter of IntroductionFind the TempleFind Azra NightwielderCollect Five Star TeethSpire Thief ConfessionDisgruntled ThiefTrailslag's Goods Witch Tree 1 Witch Tree 2 Witch Tree 3Broken Wing CameoGoblin Rescue 1Goblin Rescue 2Volstok Violet ResurrectionSissithik's WillHerbs for RiloraTrailslag's PackMage's IdentityTanyin Goblin RaidPorliss Caith SubterfugeTanyin Lakvan EvidenceSkelos Tharn InvolvedPorliss Lakvan Evidence Clerk Skye's ItemsDragonstar Gate Clear Hill$Dragonstar Gate Clear Raider's NestRed Raider MissionBlue Raider MissionGold Raider MissionPorliss Thieves' GuildEast Gate Raider SpreeTanyin Mages' GuildPorliss Loth' NaTanyin Prisoner Free Temple HerbsRilora MessagePilgrim Ghost RingPilgrim Ghost PartyPrisoner FamilyPrisoner AssassinBribery Papers Makor's DealCaretaker Rescue'Kill 8 rats, return to Gravel Trothgar3Find herbs taken by rats, return to Acolyte MenlinFRescue villagers from Delfran's Hideout, return to Priestess AlmatheaFind papers for Sergeant GrellReturn locket to HeatherHClear Earthtear Caverns for Skelos Undriel, and defeat the Spider Queen*Find a map in Earthtear for Tanyin Aldwyr.Retrieve a letter of introduction for Rogurin7Find the Temple in Azra's Crossing, south of your home.Locate Azra, deep below the Fearfrost CavernsFCollect five Star Teeth and bring them to Skelos Undriel in EarthtearFree Makor from his cell#Get some juice for Blanden Grizzle Retrieve Olpac Trailslag's pack(Help the orc, then return to Witch Tree?Find and help a sorrowful woman, then return to the Witch Tree:Get Shadowkey from Twilight Temple, show it to Witch Tree1Return the cameo of Rene Violet's mother to her AUse Scroll of Dawn to clear entrance to temple, return to goblin#Return shaman headdress to Ivgrizt*Show Twilight Temple Shadowkey to zombie -Return last will and testament to Sissithik gReturn five types of herbs to Rilora: Foxglove, Mountain Tail, Snow Blossom, Trefoil Flower, Yuin Root5Return Olpac Trailslag's pack to him in Ghast's PassGUncover the identity of a mysterious mage, head to Lakvan's StrongholdKEliminate the Goblin Hero, Tirasch, in Fearfrost Caverns for Tanyin Aldwyr'Refuse Tanyin Aldwyr's goblin mission PFind evidence of imperial involvement in Lakvan's Stronghold for Tanyin Aldwyr ]Find evidence of Jagar Tharn's involvement in Lakvan's Stronghold, return to Skelos Undriel SConfirm Porliss Caith's suspicions of imperial involvement in Lakvan's Stronghold.9Get a Spider Heart and two Horrid Tongues for Clerk Skye-Clear raiders from hill near Dragonstar Gate(Clear Raider's Nest for Teresa ClothgenKill Devron for WulfbrisKill Yelnicin for DevronKill Wulfbris for Yelnicin5Find Guildmaster of Thieves' Guild for Porliss Caith1Dragonstar guards need area cleansed of raiders +Find Mages' Guild roster for Tanyin AldwyrTEliminate Skyrim forces led by General Duvais in Loth' Na Caverns for Porliss Caith3Free prisoner in Dragonstar East for Tanyin Aldwyr3Go to herbarium for herbs for Priestess Seraphidis4Deliver message from Penelope to Rilora in Snowline"Find ring for the Pilgrim's GhostCLay the bones to rest for the five brethren of the Pilgrim's Ghost2Find clues to the whereabouts of Branson's family+Uncover the assassin's identity for Helena)Find evidence of bribery for Meya VioletFind effigy for Makor2Clear the entrance, and help the Caretaker escapeNoneDoneArmsTorsoLegsFeetHeadHands Almathea@Northblade blood runs swiftly within you. All blessings to you.-----And blessings to you.WThe whole village owes you a debt of gratitude, but this is all our temple can afford.More=Rest if you must, but the villagers' lives hang by a thread.I will save them.?Bandits have taken many of our villagers. Can you rescue them? I can try.Not now, sorry.OAcolyte Menlin has put her faith in you. Blessings on your hunt for our herbs.Thanks, Priestess.MWe could use your help returning herbs to the temple. Please talk to Menlin.Talk it is then.Azra's Crossing lives again.You gain 1500 experience.You gain 500 gold.Great!9Delfran will surely kill them if you cannot rescue them.Where is Delfran? I'm on it.fDelfran's Hideout is rumored to be northwest of here. If you reach Ghast's Pass, you've gone too far.Bye. Assault RatBandit Gloves Light hand armor, Armor value 4Bonemold Boots"Medium foot armor, Armor value 15Bonemold Greaves Medium leg armor, Armor value 6 Bone Shirt Light body armor, Armor value 4 Chain Coif Medium headgear, Armor value 18Chain Greaves!Medium leg armor, Armor value 18 Cloth BracerLight arm armor, Armor value 1Cuirbolli Cuirass!Medium body armor, Armor value 2Daedric Boots!Heavy foot armor, Armor value 45Daedric Cuirass!Heavy body armor, Armor value 45Daedric Gauntlet!Heavy hand armor, Armor value 45Daedric Pauldron Heavy arm armor, Armor value 45Daedric ShieldHeavy shield, Armor value 45Dragonscale Coif Medium headgear, Armor value 21Dragonstar Scale"Medium body armor, Armor value 32Dragonstar ShieldMedium shield, Armor value 40Dragonstar Watch Helm Medium headgear, Armor value 22Dwarven Boots"Medium foot armor, Armor value 20 Dwemer HelmHeavy headgear, Armor value 25 Ebony Bracer!Medium arm armor, Armor value 35Ebony Closed Helm Medium headgear, Armor value 35Ebony Cuirass"Medium body armor, Armor value 35Ebony Leather EbLeatherEbony Leather Boots!Light foot armor, Armor value 11 Ebony ShieldMedium shield, Armor value 35 Glacial Helm Medium headgear, Armor value 41 Glass Boots"Medium foot armor, Armor value 12Imperial Newtscale Cuirass!Light body armor, Armor value 22Imperial Silver Cuirass"Medium body armor, Armor value 25 Iron Boots!Heavy foot armor, Armor value 19 Iron Bracer Heavy arm armor, Armor value 12 Iron Cuirass!Heavy body armor, Armor value 12Iron Gauntlet!Heavy hand armor, Armor value 18 Iron Greaves Heavy leg armor, Armor value 19 Iron HelmetHeavy headgear, Armor value 19 Iron ShieldMedium shield, Armor value 19Leather Boots Light foot armor, Armor value 6Leather BracerLight arm armor, Armor value 2Leather BucklerLight shield, Armor value 4 Leather CapLight headgear, Armor value 2Leather Gloves Light hand armor, Armor value 2Leather GreavesLight leg armor, Armor value 2Leather Shirt Light body armor, Armor value 2 Nightleather!Light body armor, Armor value 13Nordic Fur Boots Light foot armor, Armor value 9Nordic Fur CapLight headgear, Armor value 3Nordic Fur GreavesLight leg armor, Armor value 3Nordic Iron Cuirass!Heavy body armor, Armor value 14Nordic Leather ShieldLight shield, Armor value 8Nordic Trollbone Cuirass"Medium body armor, Armor value 15Orcish Bracer Medium arm armor, Armor value 8Orcish Hero ShieldLight shield, Armor value 10Orcish Pauldron!Medium arm armor, Armor value 16Penumbric Gauntlet!Light hand armor, Armor value 60Penumbric Greaves Light leg armor, Armor value 60Ra' Gada Light HelmLight headgear, Armor value 6Ra' Gada Shade Boots!Light foot armor, Armor value 60Ra' Gada Guard ShieldLight shield, Armor value 12Ra'G ShReinforced Linen!Light body armor, Armor value 1 Ringmail Shadow Plate!Heavy body armor, Armor value 60 Shadow Ring"Medium body armor, Armor value 45 Shadow Weave!Light body armor, Armor value 35 Shadow Band Light arm armor, Armor value 40 Shadow Glove!Light hand armor, Armor value 40Silver Bracer Light arm armor, Armor value 25Silver Gauntlets of Casting!Light hand armor, Armor value 16Silver ShieldMedium shield, Armor value 25Soft Leather Boots Light foot armor, Armor value 3Spire Thief Boots"Medium foot armor, Armor value 18 Star CoifLight headgear, Armor value 90Star Teeth Greaves!Medium leg armor, Armor value 38 Steel Boots"Heavy foot armor, Armor value 20 Steel Cuirass!Heavy body armor, Armor value 25Steel Gauntlet!Heavy hand armor, Armor value 20Steel Greaves Heavy leg armor, Armor value 20 Steel HelmHeavy headgear, Armor value 20Steel Pauldron Heavy arm armor, Armor value 20 Steel ShieldMedium shield, Armor value 32Studded Leather Gloves!Medium hand armor, Armor value 4Trollbone BucklerLight shield, Armor value 16Twilight Gloves!Light hand armor, Armor value 13Wooden BucklerLight shield, Armor value 9ExamineExcellent. I am about to leave for Earthtear to research the warding of the Shadow of Conflict. Meet me there when you've collected the five Star Teeth I need.Goodbye, Skelos.fExquisite timing on my rescue. I believe they were contemplating starting a game of 'split the mage'.{No doubt, no doubt there are many obstacles to clearing the Earthtear Caverns, not to mention it's icky. Please press on.I'll keep on it.Yes, yes, yes! I doubt Tharn's minions will find me in that hole in the ground. I shall make quarters there and begin my work...rA mage named Jagar Tharn is hunting me, and I need a place, out of sight, in which to prepare my defenses. And...... there's another matter, which I can tell you more about should you clear the Earthtear Caverns for me. It is located northeast of this village.\Its remote location would make an ideal spot to defend myself. Are you up to the challenge?QuitEarthtear shall be yours.Skelos leans in and whispers, 'This work is vital. I know from conversations in Delfran's that someone is using the war to build a Shadow of Conflict.'The war is but the fuel for this creature, this Umbra' Keth. It must not be allowed to fall into the hands of Jagar Tharn or some other likeminded mage.|I ask you to help me contain this creature. It needs to be stopped. For that I will need five magical crystals, Star Teeth.Head north to Ghast's Pass. There, search for either the Twilight Temple or the Witch Tree. Those would be good places to start.sIf you return the crystals to me I shall reward you. And you will be saving your homeland from untold destruction.i'Let me know when you are ready to take on this task.' You earn 700 experience points and gain 300 gold.OkayhAh, an adventurous soul just when I need one. Vermin have overrun the cave just a few feet north of me.Perhaps we shall meet again. Bye, Tanyin.wClean execution of your mission. This will be most helpful to our cause. I am heading to Dragonstar city via Snowline.BThe vermin have probably left the map intact. Find it if you can.I'll be back.I was supposed to meet a group of... friends, but they were overrun. I need to stay here to warn others who I expect are coming.sInside is a map that is valuable to me. I came here for it. If you could find it I would pay you a reasonable sum.The map will be yours.dPerhaps I will see you again soon. This land needs people like you, people with the courage to act.|The Knight then turns her attention to the map, and leaves shortly after. You earn 600 experience points and gain 375 gold.Bandit ArcherBandit BrawlerGuardGuard BirgittaBlaze Learn BlazePickup Blaze Scroll Bandit Mage5The heat of this cavern is stifling. In the distance-someone shouts a command and a goblin yelps./Three archers are talking about their prowess.1They haven't noticed you, and it looks like that$won't change unless you want it to. TharnbladecI can scarcely believe my good fortune with your rescue, but I came here trying to find my family.Your family? Here?>Have you found any leads on where my family is held hostage?'I will keep looking.Thank you for your help!QBranson stares at the map for a few moments, then mutters, 'That is a long way.'More.iNot here, but the thieves who took them are here. I am hoping to find some clue as to their whereabouts.Ah& \If you could find such a thing and bring it back to me, it would make the miracle complete.Sorry, I am busy. I Accept!_Branson's shoulders square, he purses his lips and says, 'I am off then. Your help was vital.'-He exits the cell to go look for his family.%You receive 2,400 experience points.\I have been imprisoned for so long I had nearly given up hope. However, I cannot leave yet.Leaving would be good.@I see you have found nothing yet, but I appreciate your effort.His name will be yours.Thank you for your help!]Helena thumbs through the journal, tears welling up, 'So the monster's name... is Perosius.'YescHelena smiles slightly, 'I came here to find the identity of the assassin who murdered my family.'Ah& cIf you could find that name and bring it back to me, I would happily leave to hunt down the beast.You will have the name.CSomeday I will find him. My family... I... can then rest in peace.'More']She hugs you, then exits the cell to leave Broken Wing. You receive 2,400 experience points. Open DeskParchment after parchment is filled with records of bribes and payouts. It seems Jagar Tharn's purse is buying him a lot of influence in the region.Take.Leave.SYou find Bled's Ebony Longsword, a weapon known to help the wielder deflect blows!jYou cautiously approach the chest, but examination reveals no traps. You open it to find two Shadowseeds.Examine Weapons9Hanging on the weapons rack is a hefty Ra' Gada Warmace.MA Spire Thief Longbow hangs on the wall, and curiously, it's already strung.=Inside the chest is a small effigy resembling a Spire Thief.WInside the chest is a map to a spot east of Dragonstar, where hostages are being held.There is 300 gold and a slim journal of a man named Perosius, who recorded 'aesthetic details' of assassinations he performed.You find nothing of value.You find nothing of value.ExamineExamineExamineMakorMakorXThe orc looks at you as if you are familiar, but then readies his weapon to attack you.The orc starts to draw his weapon, then laughs, 'I thought from what I saw of you in Delfran's Hideout you would be dead by now.'That's gratitude for you.FKeep looking in those locked cells. The effigy is in there somewhere.I will get it.Thanks for your help!iMakor laughs, 'So this thing has some power over Spire Thieves... once I can figure out how to work it.'Yes=Oh, I am grateful. Delfran's chef was to be the death of me.]Our leader has been working with sorts unsavory by even our standards. Pergan Asuul for one.Pergan Asuul?^Yeah, well... it is time for me to make a career change, but I need insurance before I leave.Ah& There is an effigy in the locked and trapped cells south of here. I was on my way to get it, but you might have more luck... locks and I...Makor shrugs.I will get the effigy.cThank you. Here are two Persa Flowers to help you with the locks. Sell 'em if you don't need 'em.'~Makor grins broadly, 'Of course... they don't know I don't know how to use it, so possession alone may keep them off my back.hTake this in case you have to go against the spire leader,' Makor says, handing you a Spell Web Thread.It is only usable once, but it makes his magic attacks far less likely to hit you. I was keeping it in case I... well... doesn't matter now.YMakor taps your fist with his, 'Good luck, friend.' You receive 2,400 experience points.PThey brought me here to pressure my family into helping Skyrim take Dragonstar.=Those records are somewhere. It is vital that you find them.I will.RMeya looks sadly over the long records, 'So many willing to work with the enemy.' Quite a few.`I haven't seen any other prominent families here. I listened to idle chatter from the guards...XWho mentioned that some are taking bribes and colluding with Skyrim. There is a list...... and you need it.[Yes. With it, I could return to Dragonstar and unmask the traitors, perhaps turn the tide.Meya, I am busy.I will find the evidence.EPerhaps Dragonstar is destined to slip from the grasp of Hammerfell.PI suppose we could go to High Rock or Morrowind... or somewhere and start over.You seem resourceful.bMeya smiles, 'That we are. So are you. Best of luck to you.' You receive 2,400 experience points. Dire Wolf Spire Archer Tharn ArcherdThe wide open space of this arena makes it easy to spot foes. Of course if it's easy to see them...\The transport gate is blocked by a familiar force; you need a Shadowkey to enter this area.7The thrumming from the gate increases as you approach..You pick up a learning-scroll for Death Howl.'A Shadowkey drops from Perosius' body.Your shadow recedes into your body; your hands grow cold for a moment. Your shadow returns, and within your shadow lies a pair of shadow gloves.rYour shadow extends and falls over the corpses of the fallen; you hear popping, grinding. A Skeleton Key appears. Perosius PerosiuslFrom descriptions in his journal, you recognize the man before you as the man who murdered Helena's family.<Perosius is on you in less time than it takes you to blink!Fight!*You spit on the floor, at Perosius' feet. 'That's for Helena!'uPerosius glances at you, almost through you, 'I don't remember a Helena. In fact, I plan on forgetting you as well.'Thug&You must wait to use this item again.OkayCheaters never win!Give 500 goldGive 1000 Exp.Give Steel Broadsword Give BlazeGive Sink Stone Go to AzraGo to Delfran'sGo to EarthtearGo to Ghast'sOkayGo to TwilightGo to SnowlineGo to DragonfieldsGo to Lakvan'sGo to GlacierGo to Loth' NaGo to Raider'sGo to Stout'sGo to Dragonstar WestGo to Dragonstar EastGo to Crypt 1Go to Fearfrost 1Go to Broken 1Go to Broken 2Azra Complete!Go to Crypt 2Go to Crypt 3Go to Raider's NestGive 11 ShadowkeysGive Shadowkey2Cheat Cheat Obj=The flames temper your sinews, increasing your Agility by 5.Azra NightwielderMysterious Mage|The mage floating before you is a gibbering mess. What his purpose was and who he is are not questions you can answer here.UThe mage floating before you looks familiar. He is in no shape to converse with you.LI regret not seeing you in the village, but... I had pressing matters here.Azra grimaces.xGood. You... are here. You must take the seven... Star Teeth to the Vault of Heavens. Find the beast and lure it there.First, I help you.aYou must take the seven... Star Teeth to the Vault of Heavens. Find the beast and lure it there.Azra shakes his head.~Destroy the Umbra' Keth and I shall step from the shadows elsewhere. If it is allowed to live, it will consume me completely.AThe creature is at the deepest level of this crypt. Find it now.Use Use BraziersBlessed be! Someone whose heart still beats. That wretched Shadow Master came, conjured, and killed so many of us.Shadow Master?MI'm almost done packing. Did you have any questions for me in the mean time?Be right back.WThe Caretaker's eyes well up, looking at you with disbelief, 'You did it, didn't you!'BI am going to live. I didn't think it possible until this moment.He clasps your hand.4He then exits the crypts to go look for his family.You receive 2,700 experience.kSome mage, undead by the look of him. He is nurturing some beast in the depths of the crypt's third level.Ah& If you would be so kind as to remove the monsters at the entrance of this now evil place, I would be happy to share what I know with you.Sorry, I am busy.Consider it done.The braziers bless the worthy. Those on this level fortify the body, those on the next level increase the mind, and the spirit is fortified on the final level.One more thing.Good, I'll be back.hThe one across the way? It requires three Shadowkeys to open. Mind you, I have never seen a single key.Rumor is, it locks in some pattern for a suit of armor; lower keys produce lighter armor, higher keys heavier armor, or some such.iThere is another Shadow Gate on the next level, but it's behind a maze of doors I have never negotiated.Another question.|The Vault of the Heavens is the next level down, in the southwest. If you have enough, place the Star Teeth in the holders.The result is a powerful enhancement which can help you against creatures of shadow, but it is restricted to the Vault of the Heavens.SYou would have to lure the beasts in to the vault for the enchantment to help you.^The Caretaker looks at you with hope in his eyes, smiles, then begins to pack his belongings.OkayWhat can I help you with? Braziers Shadow Gate Star TeethMThe Caretaker's eyes well up, looking first at the entrance and then at you.WI am going to live. I didn't think it possible until this moment. He clasps your hand.RHe exits the cell to go look for his family. You receive 2,700 experience points.7You hear a low hum, followed by a deafening explosion.8You have triggered a magical trap and take some damage.?The shadows have deemed you worthy. You bypass a magical trap.Zone disabled.7The fires toughen you, increasing your Endurance by 5.The moans, the noises are unnerving, but the smell is what will stick with you for the rest of your life... however long that may be.6Inside the sarcophagus you find a Ring of Deflection.The chest is empty.The Caretaker frowns. I don't think this is the exit.Sorry, I'll find itExamineExamineOpen Sarcophagus Sarcophagus4The familiar form of a Shadow Gate lies before you.ExamineThe Shadow Gate is locked.'Which Shadowkey would you like to use?Delfran's ShadowkeySpider's ShadowkeyTwilight ShadowkeyGoblin's ShadowkeyEglar's ShadowkeyTanyin's ShadowkeyPorliss' ShadowkeyDuvais' ShadowkeyLakvan's ShadowkeyPerosius' ShadowkeyChieftain's ShadowkeyI need another Shadowkey.5You do not have enough Shadowkeys to open this lock.I'll come back later."You have bypassed the first lock. Next lock.;Which Shadowkey would you like to use for the second lock?#You have bypassed the second lock.!You have bypassed the last lock.Open the door.<The gate opens quietly, as silent as fog and twice as cold. Shadow GateExamineFYou find Shadow Weave, an impossibly supple armor for its protection.FYou find Shadow Weave, an impossibly supple armor for its protection.;You find a suit of exquisitely crafted armor, Shadow Ring.QYou find a suit of Shadow Plate, heavy to be sure, but with protection to match.>Flames race throughout your body, increasing your Speed by 5.MYou stick your hand in the flames, its energy increasing your Strength by 5.OLying on the floor, practically inviting you to take it, is the Shade War Axe.BrazierExamine"Pergan is dead. The way is clear.Okay}The noises are fewer here. It's quiet enough to hear your own footsteps. The smell is worse and the feeling more oppressive.LThoughts race as the flames envelop you, increasing your Intelligence by 5.This door is locked.3Inside the sarcophagus you find a Ring of Warding.Take.Leave.DYou find a gilt-edged learning scroll containing Azra's Sustenance.}Inside the dusty cases is a dark metal mace with a runic 'A' on one end and an 'N' on the other. You have found Azra's Mace.?You find a gilt-edged learning scroll containing Azra's Wrath.(You need a Shadowkey to open this door.`Pergan Asuul's curse has sealed these stairs against you. You must kill him to break the curse.You find nothing of value.-Only a Star Tooth will fit on this pedestal.I'll go find one.Place Star Tooth/I am getting quite tired of seeing you, whelp.This is the last time.EPergan smiles, the most natural smile his distorted face can manage.?'Absolutely. But I admit to being a poor host the last times.'Enough talking!Your death is all I ask for.8Pergan's smile stretches past the point of possibility.P'Oh, but a good host always lets his guest go first. This time, you shall die!'To the death!bThis room feels like a spiritual oasis from the oppressive decay of the crypt. You are safe here.The braziers' flames warm you, but do not burn. As the flames caress your body, you feel your heritage strengthening; your racial advantage improves.This Shadow Gate has a lock which keeps shifting slighting in shape. After careful observation you decide the lock is meant to take any Shadowkey.QYou slip a Star Tooth into the holder. There is a low hum coming from the stand.CYou place the second Star Tooth in a holder. The hum grows louder.HPlacing this Star Tooth results in a different tone than the first two.HPlacing this Star Tooth causes all four placed so far to begin glowing.pAs you place this Star Tooth, out of the corner of your eye, you see a shadow shrivel and vanish from the wall.USomething notices you place the sixth Star Tooth, something deeper within the crypt.Something lashes out at your spirit, but recoils at the edge of the seven pointed star. You are now ready to hunt the Umbra' Keth.`Pergan Asuul's curse has sealed these stairs against you. You must kill him to break the curse. Dead it is.GA great shock of pain slowly ebbs as your Willpower is increased by 5.Brazier Of LuckBrazier Of PersonalityVThis floor is quiet, but there is a rhythm you feel, like a slow, powerful heartbeat.`The brazier explodes in a ball of flame, but none of it touches you, increasing your Luck by 5. Arrow ShadeShriekfloaterAncestor Ghost NightdeadCFlames spark and leap about you, increasing your Personality by 5.ExamineaAs the last creature dies, its body contorts and speaks, 'I, the shadow of conflict, await you.'\Whirling sparks of light from the Star Teeth shred the shadows of the defeated Umbra' Keth.^The oppressiveness of the crypt begins to lift. A huge weight is lifted from your shoulders.kThe plans of Pergan Asuul and Jagar Tharn to create and control an incarnation of war have been defeated.gWhat destiny awaits tomorrow is uncertain, but today you emerge from the Crypt of Hearts victorious..."And with the true soul of a hero.End.~As the last creature falls, its flesh speaks, 'I, the shadow of conflict, welcome you. You, hero, are the soul of conflict.'The Umbra' Keth looks at you, and your skull vibrates with sound, 'I, the shadow of conflict, welcome the soul of conflict. For with your soul, I shall be complete.'Never.{Drinking from the waters of refreshing spirit cures any disease or ailment you may have. It also is a safe place to rest.Dagger"Press key 5 to use equipped item.$Press key * to cycle through items.Let's Adventure! A cold, maniacal laughter can be heard as you take your final breath. Before you stands the Shadow of Conflict, eagerly awaiting your arrival into its domain. Your journey has ended, hero... and the shadows now roam freely across Hammerfell. New Game Load Game Save GameOptionsGuard B Gloves Bandit Thug Flip switchBarrel Switch Bervez Juice Drink Juice Bitter Tea Drink TeaSAh ha! I figured you for the trustworthy sort. I am happy not to have to kill you.6Blanden eyes you, and sees that you are empty-handed.<A large, older thief regards you sadly through bleary eyes.Do what you must, I care not.HBlanden moves to a spot on the floor and taps it quickly with his foot.CA dart flies up into the ceiling, and a pouch is propelled upward.2Blanden catches the pouch, then tosses it to you.)You receive 117 gold and 125 experience.]He grins, 'Chef is nearly blind, but he has a keen nose. You will get by him, I have faith.'I will get you that juice.>Ah... Bad business, raiding that village. Now you want blood.UI was drinking on my own rather than watch Delfran gloat, but I am all out of juice.AIf you would be willing to get me some juice from the kitchen...AI will not stand in the way of your vengeance... and I tip well.No juice for you, thug.I'll bring some back.Blanden GrizzleGoblin SergeantLocked Cell DoorGet cell key. Cell KeyChefBThe chef squints at you with weak, watery eyes, sniffing the air.' 'What is it? I'm busy making dinner.'I'll be going now.>You must be new, you don't stink nearly as bad as the others. Thank you.+Take this food to the prisoners will you?' Sorry, no.Sure.HThe chef gives you a container of stew, wags his finger, 'No sampling!'Count on me sir. Your stew?Not a problem.GThe chef hands you a key to the prisoners' cells, and waves you along.AThe chef scowls as he hands you the key to the prisoners' cells.E'Let's see just how many tasty ways you can prepare rat', he sneers.MA dazzling light shines from the chest, and a pair of ethereal hands rise...O... touch your shoulder, slides over your shoulder blade, down to your shadow.9The hands move around your shadow, feeling, searching...9A flash, then hands and light are gone. The chest opens.NInside is a letter of introduction, false ones, and a new identity for Grell. Take letter.AA dazzling light shines from the chest, then shimmers, pulses...OYour shadow twists into sharp shapes, shapes which stab you with searing pain.Ouch.EThe light stops, and the chest opens. Inside is some worn parchment.CThere is a false letter of introduction, a new identity for Grell.DelfranUpon enteringDelfran's Hideoutyou ready yourdagger and your Blaze spell.Ready.5Dipping into the pool restores some of your Magicka.:Raucous laughter and crude shouts echo through the halls.;They appear to be celebrating the looting of your village."You overhear the bandits talking.E 'We really ought to capture Acolyte Menlin and Priestess Almathea.'I see.AA bandit thug readies himself, regards you closely, then snorts.IOld Trinket warned us that as sure as rain is wet, you would be trouble.KFrom the back of a group of bandits comes the shout, 'I claim the weapon.'4The prisoners in the infirmary thank you profusely.TThey beg you to save a friend who is in an interrogation room near a pool of water.OPlease, save our friend! Look for the interrogation room near a pool of water. I'm on it2The barrier generates heat, wavers and collapses. HasKeyMoreWAn unseen barrier of energy blocks your way into the corridor, no matter what you try.CSome bandit must have the key to the way in. You have to find him. You may now enter the corridor.IA tired archer stands listlessly on guard. He startles when he sees you.8Delfran usually comes himself. How did you get his key?Let me show you.Delfran wants to see you.!About time. I could use a drink.The archer leaves the area.Smile and wave.5These rats look darker, blurrier, wrong in some way.KEven their squeaks don't seem quite right, almost an echo of what's right.,But their intent is unmistakably ferocious.KThe tiny keyhole in the door clicks five times as you slowly turn the key.OThe door appears featureless until you spot a tiny keyhole, set high and left.DThe door opens ponderously to admit you to Delfran's treasure room.)The lock does not yield to your probing.Minion Dusk DaggerDuskDag1Steely-eyed, a veteran thief takes stock of you.8Delfran won't drink ALL night. Please get those papers.I will find them.>Grell grins, 'Delfran can continue this savagery on his own.'_I was just thinking of leaving Delfran and retiring. You help, you don't have to deal with me.No help for you.Help you how?TThere are two rooms southeast of here where Delfran's men practice disarming traps.>One of the chests Delfran had specifically warded against me.<There are papers in the chest which will... help me retire.MIn exchange I will give you the key to Delfran's treasury just east of here.No dice, bandit.You have a deal.X'My men and I will take our leave', Grell hands you Delfran's treasure key then leaves.(You also receive 150 experience points. My pleasure.Heather'Thank you again for finding my locket. No problem.8Heather blinks in disbelief as you show her the locket.AI suppose the locket was too much to hope for; thank you anyway.I will find it.You're alive, be thankful.MThis prisoner seems of sterner stuff than the rest, pride still in her eyes.SThat's... it's... Oh thank you. The priestess was right, you truly are a blessing.GHeather hugs you, takes the locket, smiling broadly as she puts it on.@You receive 125 experience points and the gratitude of Heather.MWould you be willing to find a family heirloom for me? Those brutes took it.Sorry, busy right now.What sort of heirloom?GMy father was a silversmith. He made the locket for me before he died.ZThe bandits scoffed at the simple silver locket, saying they would 'use it for practice'.6But its return would mean a lot to me. Will you help?Sorry, Heather.I will find your locket. Get Key AKey A Get Key BKey B Get LocketLocketExamineExamineBarrelExamineBagExamineCrateLieutenant BreserLieutenant Jolias"Thanks once again for freeing me. You got it.1Care to try again to free me from the leg-irons?It is hopeless.Okay, one more time.QAn orc rises to his feet, wobbly, but his face set with ferocious determination.THe nods towards his leg-irons, 'I have nothing to give you now, but if you free me& -My debt to you will someday be paid in full. Who are you?How can I trust you?<I am Makor. I got caught scouting for the bandit's Hideout.Sorry, I am not freeing you.Let me at the leg irons.:Trust? I am just asking you to free me from your enemies.I will repay you if I can.Sorry.Okay, I will free you.-The locks are tough, even with Makor's help. Try again.)You seem to be making a little progress.One more time.DThe leg irons are too difficult to remove. Makor will have to stay.Sorry, Makor.EYou help pry the lock on the leg irons. Makor thanks you and leaves.Azra Villager/Praise the fates! Those ruffians meant us ill.You are free now!<I would have shown those rascals a thing or two, if only... Go home.3They took Birgitta to a big room behind two gates.I will find her!Praise be upon you and yours.Please hurry!-Thank you so much, I thought I was done for.You're welcome.PYou have freed the captured villagers! Return to Almathea in Azra for a reward. Sgt. Grell Sgt. Grell Smack Water Drink WaterStew Drink Stew Toad Muffin Eat Muffin Umbric RatA thousand thankswould not repay youfor rescuing me from those brutes.But far worse lurksin shadows than bandits and rats, and soon...My pardon, I forget myself. I am Skelos Undriel, Shadowmage.I should like to speak with you again, back in Azra's Crossing. Vermin BombPickupRa' Gada War PaintWarrior Bread W. Bread Eat Bread2Ah... another villager for my growing collection.Not today, Delfran.Death to bandits!7Oh, I insist... As do my men. Take him, dead or alive.LUpon entering Delfran's Hideout you ready your dagger and your Blaze spell. Open door Ace ArcherGrave Search GraveRaider ContainerPile of BonesZYou hear a voice from behind the gate, 'I am Teresa Clothgen, gatekeeper for Dragonstar.'/We cannot let you in until you clear the hill.I'll be back.jClearly you are more than they bargained for. It is great fortune that Dragonstar found you at her gates.DI am indebted to you, as are the citizens of Dragonstar. Thank you.It was my pleasure.RWe cannot risk opening the gate until the raiders around the hill are eliminated.RIf you do this, we can open our city to you. Otherwise, we wish you safe journey.Consider them gone.\You hear the locks grinding and chains being pulled. You've earned 1,500 experience points.I am the Guildmaster of the Thieves' Guild. Now, rather than take you out to prove I am still top knife, how about you join the guild?Not today, thanks.Yes, absolutely.I am here on other business.Guild initiation to go here.Quit for now.;Clever Sed grins as you begin talking about Porliss Caith.\I was wondering which rock Caith had slid his hide under. Seems he is involved in politics.aMe, I wouldn't touch politics with a ten-foot pole... unless it came with a five-figure advance. I hear ya.RBut I understand where his sympathies lie. You can let him know mine are similar.Thank you, Guildmaster.MThe moment you step into Dragonstar East you are beset by two Skyrim guards.One of the guards shouts.MWait! This could be the one Tanyin Aldwyr told us about. Do you need a pass? Yes, I do.Nah, I'll just kill you.%The Skyrim soldier hands you a pass.ADisplay this at all times, and none on our side will attack you.+I've changed my mind, I'd rather kill you.mYou can find Tanyin Aldwyr in General Duvais' headquarters in the southeast, northeast of Dragonstar Temple.Stack of 10 Vicar Herbs.herbs10Stack of 2 Vicar Herbs.herbs2Stack of 5 Vicar Herbs.herbs5FThe soldiers inside here project an aura of calm, efficient business.+You have entered the HQ of General Duvais.aDragonstar has kept its jail open even in times of war, when the guards might be used elsewhere. Old Trinket<I'm sorry, but I am busy tending to my herbarium right now.Can you come back later?Hi there. How can I help you? Never mind.Purchase some Vicar Herbs.1My sister Rilora hunts herbs for me in Snowline.8She is doubtlessly worried since the siege intensified.I would imagine so.jI am so eager for you to tell Rilora that I am all right, but I understand you may have other priorities.ROh, oh! You have returned, and with news of Rilora! You are completely wonderful!Penelope hugs you.Penelope smiles.2It's wonderful to hear that Rilora is doing well.You receive 1,250 experience.YIf you could go to Snowline and let her know that I'm okay, I would be ever so grateful. No, thanks.Consider it done.&How many are you looking to purchase?0I'd like to purchase two Vicar Herbs. (90 gold)2I'd like to purchase five Vicar Herbs. (225 gold)Purchase entire stock.;I'm sorry, but it doesn't look like you have enough money.I'll be right back.-Here you go, I bundled them both up for you.LFive Vicar Herbs, all bundled and ready to go. Thank you for your purchase!Thank you, too.6Are you sure? Ten Vicar Herbs can be quite expensive.Yes, I'm sure. (450 gold)On second thought...GWell then, here you are, ten Vicar Herbs all packaged and ready to go.QOh, and if you have some time to spare, perhaps you can help me out with a task./Come back and talk to me if you're interested.*The refugees have strained our resources."We are nearly out of Vicar Herbs.Who sells Vicar Herbs?gPlease hurry to Penelope at the herbarium. Our need grows more pressing with each renewal of violence.I'm heading there now.OYou have helped save the lives of the refugees below, and perhaps many others.Seraphidis bows slowly.CWe are grateful for your work on behalf of this temple's children.%May you be blessed on your journeys.$How many were you able to purchase?I bought two Vicar Herbs.Half of her Vicar Herb stock.Entire stock of Vicar Herbs.mThat will be enough to help those currently within the temple, though I wish we had more for future victims.+The Temple thanks you for your generosity. My pleasure.kSuperb! This should be enough for everyone here now, with enough left over for the next batch of refugees.HBlessed be! This will save the lives of many, many victims of this war.8The Temple cannot thank you enough for your generosity.You're welcome."You earn 1,700 experience points."You earn 2,200 experience points."You earn 3,000 experience points.TPenelope runs an herbarium near the North Wall, across from the warehouse district.'But we have no money to buy the herbs.Ah...BIf you could buy herbs for the temple, we would be very grateful.So many lives are at stake.I have no time, sorry.I will get your Vicar Herbs.LShadows move slowly, waiting for their power to be unlocked by a Shadowkey.The room darkens as you enter it. Shadows lengthen, then race along the floor to your feet and up your body to enter your nose and ears.XYou sense you can use your Shadowkey to unlock one of two possibilities in the shadows.Do you choose:Increase my Intelligence.Increase my Willpower.]Thoughts collide with one another, and briefly you feel as though you are outside your body.&Your Intelligence has increased by 5.Shadows assault your senses, filling your sight with dark shapes, hearing with dull sounds, and your skin briefly dries and wrinkles as if mummified.#Your Willpower has increased by 5.Skyrim SoldierTanyin AldwyrTanyin scowls as she says,lThese are terrible times for Dragonstar, and we are forced to clear out the corruption by any means we can.NI am sure Colleen keeps her roster in her quarters, next to the Mages' Guild. Count on mexExcellent! Great work! Now we can find out who is responsible for some of the noxious enchantment affecting our troops.Tanyin scowls.ADragonstar locks up the innocent on suspicion of being traitors.KJail is not a place one wants to visit, but I need that prisoner released.;It's done! I promise you Old Trinket only seems worthless.DI appreciate your help. History will show you chose the right side.HTanyin Aldwyr seems more energetic than you have seen her in some time."You earn 2,500 experience points.&You receive a Star Tooth from Tanyin.cIn the long run this can only help us win support, but there is an innocent to whom I am indebted.RI need you to rescue him from the Dragonstar jail. It's near the Fighters' Guild.[If you do this, I shall give you a Star Tooth, for which you have shown an acquired taste. It's a deal.Tanyin is visibly relieved.+Here, this should help you break him free.Thanks.8Tanyin snaps you a smart salute, and then a warm smile."You earn 2,000 experience points.%You receive a Shadowkey from Tanyin.Tanyin gives you a warm smile.JI have a Star Tooth for you if you care to dispatch with another mission.)Come and speak to me when you are ready.AOne such obstacle is several covert members of the Mages' Guild.VColleen is a good Guildmaster in the old one's stead, but guile is not her long suit.TShe keeps a guild roster in her quarters, near the Mages' Guild in Dragonstar West.`From Dragon Fountain square, take Scholars Alley to the north. That will lead you to the guild.FIf you do this, I have an ancient artifact, a Shadowkey, to give you.The temple looks unmarked.\Whether through reverence or practical politics, neither side has damaged this holy ground.!Don't I know you from somewhere?Perhaps... perhaps not.KA dejected old man behind the bars recognizes you, and his face lights up.>Hello, I remember you from Azra's Crossing! It's me, Trinket.Eh... hello, Trinket.8Tanyin send you for me? I surely appreciate the rescue. Not today.Yes, just keep it down.-You bend down and start working on the lock.?Oh... they ignore me back here. I think they are afraid of me.+*Trinket begins pounding on the cell door*AGuard! Guard! I want something to drink! I will even take water.Are you insane?Ignore Trinket.Trinket looks a bit miffed.SNo, I am just covering up the unholy racket you're making while picking that lock![You youngsters, all flash and no technique. It's a wonder anything gets stolen these days. Success!aThank you, young hero. I promise, once my lumbago clears up, I will pay you back. I owe you one.I won't hold my breath. I appreciate any help, Trinket. Trinket gives you an icy stare.DYou feel your skin move as if beetles were burrowing underneath it.'His expression then returns to normal.hYou have the feeling that for a brief moment, Trinket dropped a disguise he had been wearing for years.Trinket smiles ruefully.KSorry, I forgot myself. It's just that I see so much in you, and I want...Trinket shakes his head.OYou have a destiny to fulfill. You had better get to it. I will see you later.PYou look like the prudent sort. What do you say to some nice, protective armor?Buy.Sell.Armor MerchantfOne of our number has been struck blind. Dare we hope you could give us a balm to cure his blindness? Here is one.:Thank you so much for the balm! He's feeling much better.You're welcome.NAh, I see you don't have a balm. Perhaps there is a merchant that sells some?'The citizen is grateful for your help.You earn 1000 experience.[These are hungry, hungry times in Dragonstar. Could you be so kind as to spare some bread?Here is some bread.!Thank you so much for the bread!JAh, I see you don't have any bread. Perhaps you could afford to buy some?<The bread has barely left your hands before it is devoured.You earn 300 experience.uI am Colleen, Mage Guildmaster Pro-Term, until the war settles down. Are you interested in joining the Mages' Guild?Consumables MerchantuHealing, magic and more. If you can afford it, buy some bread for the city's poor. The war has been hard on so many.dThis home is empty, quiet, but the smoke over the east suggests it will have residents soon enough.Dragonstar Guard\Sorry, we cannot let you through the gate. There is still a group of raiders south of here.So?RSorry, but we cannot let you through the gate until you've cleared those raiders.Consider them cleared.EWell done! You have helped save the lives of many Dragonstar Guards.4Feel free to enter Dragonstar East at your leisure.The guard salutes you.pSo, we cannot take the chance of opening the gate and having them suddenly flank the forces of Dragonstar East.FThe raiders are holed up in the merchant quarters just south of here.?Eliminate them and we'll grant you passage to Dragonstar East."You earn 1,250 experience points.7The effects of war are apparent as you enter the city.DSmoke rising from the east, more rubble than people in the streets.QTo your left up on a platform is the guard you were talking to through the gate.You find a scroll with line after line of miniscule writing. Squinting closely you can make out that it is the roster for the Mages Guild.Mages' Guild Roster MagesRoster!Please, can you spare some coin?Here is 25 gold.Here is 100 gold.:We are extremely grateful for your generosity. Thank you.=Oh, I see you don't have any money right now. Thanks anyway.,The citizen thanks you for your generosity.You earn 100 experience.8Relief, joy and disbelief accompany your generous gift.You earn 425 experience.Porliss CaithPorliss paces as he talks.dThese are terrible times for Dragonstar, and she needs everyone who has ever loved her to help her.`Finding your way into Dragonstar East is tough, but you must get through to the Thieves' Guild.You can count on me.TAh ha! So Clever Sed still lives, and is still in charge. That is good news for us.Yes, it's true.Porliss' tail swishes.GSkyrim invests our city to the east, but they pincer us from the west.^Good... you're still alive, but I need you to shut down that Skyrim base in Loth' Na Caverns.,It's done! That Skyrim foothold is no more!>*Porliss nearly leaps with excitement, then composes himself*&It's good to see you again my friend!It's good to see you too.$Porliss shakes your hand and grins.'You receive a Star Tooth from Porliss.WSpies tell me Loth' Na Caverns are being prepared, or are being used as a Skyrim base.zI need you to destroy that base, and eliminate General Duvais. I need you to do it in the most expedient manner possible.QIf you do this, I shall give you a Star Tooth. Spies say these interest you, no?<Porliss Caith slaps the ground with his tail in excitement."You earn 1,750 experience points.&You receive a Shadowkey from Porliss. Well done.0One such person used to run the Thieves' Guild.:I need to know if he is still alive, and still in charge.cThe Thieves' Guild is located in the northeastern part of Dragonstar East, the warehouse district.Refugee>The shadows in the room expand, brush you, and then contract.Your Shadowkey glows fiercely.XYou sense you can use your Shadowkey to unlock one of two possibilities in the shadows.Increase my Speed.Increase my Endurance.nShadows flit along the nape of your neck, then caress the side of your face, like the flutter of a butterfly.Your Speed has increased by 5.<Shadows wrap around your arms and legs, making you hardier.#Your Endurance has increased by 5.=Would you mind terribly if we just talked for a few minutes?6I know it's a strange request from a stranger, but...No, I have a war to fight.Sure, I have some time./Thank you for taking the time to talk with me.JYou talk about the weather, your family, and a bit about your adventures.uThe only flat note was your skeleton-in-a-bar story, which didn't go over any better than the last time you told it.IFor taking time out of the war to help another, you earn 300 experience.NYou enter the well-appointed quarters of the Merchant Captains of Dragonstar.RGood to see you again! I am afraid I'm quite busy now, as I imagine you are also.Yeah, rats, raiders...There's a lot to do.QA man looks up, first with a shock of recognition, and then a huge, broad smile.SFriend!, it's me, Volstok Violet! You rescued me in the Twilight Temple, remember? Of course!6I promised you a reward... let me just go and get it.6Volstok keeps talking as he rummages around the room.*Did you happen to see my memorial plaque?Yes, it was lovelyA bit inaccurate now, eh?Volstok chuckles merrily.jYes, it is. Shame they should take it down, but I feel no need to hurry them. Great to know I was missed.Volstok smiles again.DYes, I do believe the inaccuracy is the part I appreciate the most.1Volstok hands you a pouch with 2,200 gold in it.&May it prove useful in your journeys.Volstok VioletWeapons MerchantcWell hello there! Ya need ta carry the best if ya walk these streets, and my weapons are the best.Earthtear Caverns, where things from the earth disrupt acovert military operation.Hmm...Amid the webs andbones you find a nasty barbed weapon,a Spider Impaler. Take Weapon.An eerie quietprompts you toEnter Hideout.You stand before Delfran's Hideout, where captives, Delfranand a mysteriousShadowmage await.This concludes thepartial playable.Thank you for joiningus in the adventure.Enter Earthtear. Azra ZombieStrange CrystalUse Glowing Crystal Crystals Use CrystalSoft scuttling echoesthrough the caverns.The air tastesmetallic and feelswet and sticky.Several rats stand nearthe edge of the chasm, noisy, nervous.Across a large spiderregards them calmly, eyeingmorsels just out of her reach.-At last! Someone both walking and breathing!What happened?Have you found my letter?Would this be it?:Damn spiders are everywhere. I hope you haven't given up?I will find your letter.EI am still not strong enough to leave. I really could use your help.What do you need?Sorry, still busy.<I was finishing a letter by lamplight, then I felt a chill.EAs the cold grew, I saw a man pull himself up from out of my shadow.LI tried to raise an alarm, but the figure just touched my lips and I froze.7He then wandered to the bridge, chanting deep and low./Vermin poured in from outside. We fought them.DThe chant changed, spiders boiled out of the chasm. Too many, too& I see..I am healing here. But I could use your help.,I need the letter I was writing, which I...;I need the letter I was writing. I dropped it when I fled.Where might it be?"A room on this side of the chasm.4Left out of here, then keep to the right-hand wall.Wait here for me.Yes! Yes! Thank you so much.#You receive 320 experience points.&Rogurin gives you his leather gloves.,He salutes you and then leaves the caverns.DBeneath the skeleton is a piece of paper, trampled into the ground.GIt's a letter of introduction for a Tanyin Aldwyr to a General Duvais.9It's filled with vague references to 'common interests'.You find a sealed map case.Try to unseal case.>Patience and a still hand open the case, seal largely intact.:You find a map with military symbols, a plan for a siege.BWhile you are no cartographer, the city appears to be Dragonstar.=Perhaps most interesting, there are symbols within the city.4You put the map back and carefully reseal the case.(Your way is blocked by an unseen force..Your shadow distorts and twists on the floor.EA whispery voice says, 'You...,' then disappears in a shrill shriek.You may now enter the room.7You feel as if someone stabs your neck with an icicle.? 'You have neither my permission, nor the key,' rasps a voice.6'You may not enter.' An unseen force blocks your way.+A desiccated pair of undead bar your path.<One speaks, with a voice like leather being torn, 'Pergan.'=The other says, 'No, not him. Hum of blood, warm, this one.'Get Ready To Fight.8Shadows slide and slip over the surface of one crystal.?As you approach it cracks, pieces fall away to reveal an item.:Interloper, neither key nor Azra's handiwork are for you.FWhat you take from him today, later I shall take from you thricefold.2The voice fades, leaving you alone in the cavern.(You find a pair of Ebony Leather Boots.RogurinRogurin#This mushroom smells spicy, musky.Eat.mThe savory taste surprises you. Your skin hardens, but remains supple, giving your armor a temporary boost.Tirasch;This gray mushroom is firm to the touch, and looks edible.EThe mushroom is chewy, with a nutty flavor, you feel a step quicker.QAhead you see a goblin raging at a group of goblins who silently take the abuse.CThe goblins have not noticed you yet, but that is bound to change.IvgriztQA goblin steps forward. It's Ivgrizt, the goblin you helped in Twilight Temple.5Be careful. Not all goblins are as friendly as I am.Thanks for the warning.XI have the orc's pack, as I said. Take it with my best wishes. But I must warn you...fThe headdress failed to give hero Tirasch the powers of shaman. His anger still grows. I stay away.9He is still looking for blood. Yours would satisfy him. Take pack.Look through pack.~Trailslag's pack has several sealed compartments which look trapped, but there is a note from a General Duvais you can reach. Read note. Close pack.]A third of the payment accompanies this note. The rest shall be paid in full by our agents.FScout Dragonstar, deliver the map to our agents in Earthtear Caverns.Goblin SkeletonxThe well-gnawed skeleton has no armor worth taking, but an Ebony Throwing Dagger and a Mahk Longsword look serviceable. Take Dagger.Take Longsword. Take all.NThe Algae pool smells like rotting weeds, probably doesn't taste much better.MIf the goblins are living off this, no wonder they have a nasty disposition.9You regain Fatigue, and feel a little better all around.DYou find a ring, with an insignia which looks like a pair of fangs.No Ring of Fangs.Examine No treasure MushroomsThe air smells different up ahead. It looks like the goblins are growing mushrooms for different properties than those growing naturally in the cavern.ObeliskfA tall obelisk stands covered with runes. The workmanship speaks to a better time in goblin history.3The obelisk thrums with power. Will you touch it? No, thanks.Yes-This mushroom is squishy, filled with fluid.IThe taste is awful, but your Health is given a terrific temporary boost.jThe sergeant grunts gruffly, indicating he used a year's worth of syllables talking to you the last time.Nod, then leave. Grunt back.HA goblin sergeant is munching on some mutton. He sees you approaching.:The sergeant grunts in a rising tone, perhaps a question. Grunt low.Grunt slow, then fast.ZThe sergeant laughs, 'Hadn't heard that one. You're funny. Now leave before I eat you.'FHe tosses you a healing potion, 'Last one. I am not fighting today.'7The sergeant waves good bye, then munches on his food.CI stick myself as far away as I can, and you come to hunt me down?NoStrike quickly.:Leave me be, and I will give you a scroll I found. Deal?Deal. No Deal.qThe sergeant goblin has dropped a scroll. It is sealed with wax, and bears the inscription, 'Sissithik's Will.'<You sudden attack does 21 points of damage to the Sergeant.DoorA darkened tunnel leads down into the ice column. The way is blocked by a familiar force; you need a Shadowkey to enter this area.TThe absent-minded mage nods to you, but doesn't seem to be in the mood for talking._Your newest Shadowkey glows and the crystal cracks. The figure inside moves amidst the shards.VHe looks you over carefully, then looks pleased as he announces, 'You are no goblin.'ZThe man extends his hand to shake yours, 'My apologies, I am...' He pulls back his hand.VHmm... I distinctly remember knowing who I was, but that escapes me now. Who are you?How should I know?An adventurer.vThe mage nods, 'Shadowkeys can sometimes do that to you. Unlocking specific patterns in shadow is a tricky business.'Thanks for the hint.You're a Shadowmage?That's all for now.JShadowmage? That sounds about right. What more can you tell me about me?Only theories, no facts.Ah, well, a prudent position I suppose. Would you be interested in letting me know more about myself, should you discover it?Sorry, my plate is full.DAn adventurer? That explains your lack of goblinosity. Well played.ACan you tell me more about me? I am lacking many of the details. So am I.Excellent, something we have in common then. Would you be interested in letting me know more about me, should you discover it?Sorry, my plate is full.RThe man looks pleased. He takes a step toward you, gesturing with his left hand.[His shadow bends to overlap yours. You feel a jolt through your heels, your jaw tightens.fYou see white spots in front of your eyes. When your vision clears you see the man looking surprised.gMore painful than I remembered. But we should be able to keep in touch now through umbric connection.I ought to umbric your...I will be in touch.BThe chest contains two scythe crystals and a set of silver picks.0You find a Silver Mace and two Healing Potions.(You find 450 gold and a Magicka Potion. Open GateYou face the entranceto Ghast's Pass, a region which holdsthe Twilight Temple.Ah ha! Take Gold.Sorry, this chest is empty. Close chest.Examine Corpse9You have climbed steadily since leaving Azra's Crossing.=Ghast's Pass muffles your footsteps as you follow the trail.?The quiet calm belies a sense of danger you feel in your soul.CThe giant tree in front of you seems perfect as a place to rest...0To think, to prepare yourself for trials ahead.ATwo rotting figures are attacking an orc, who is tiring quickly.The orc looks at you. Could I get a little help here?PHungry growls carry on the wind, followed by the howls of lean, hunting wolves.LThey haven't caught your scent yet. Press eastward and they certainly will.6You can feel an intense evil emanating from Snowline.wThe wolves had picked clean the carcass of this Redguard warrior. On him are an Iron Bracer and a Ra' Gada light helm. Take items. Olpac's PackPack Missing packPI was examining that Witch Tree back there, when some goblins beset me in camp.5Don't let those flesh-rotters stop you. Get my pack.I will find it$Blast those goblins to the Allfire.NHere's an idea. First kill the rotting bastards trying to kill us. Then talk.OkayYThey made off with my pack of goods. I tracked some of the blighters to this foul place.DBut Twilight Temple is no place for an honest merchant, or even me.>You get my pack back and I will give you the best I have got.Sorry, Olpac.EThe well-traveled orc merchant appraises you and likes what he sees.PI was examining that Witch Tree back there, when some goblins beset me in camp. No, thanks.YThey made off with my pack of goods. I tracked some of the blighters to this foul place.Still, I am grateful."Here are two doses of Ghostflame.Anyway, if you could get that pack for me I'll make it worth your while. Here's 250 gold upfront. I'll wait here until you return and will reward you with the rest. Rene Violet Rene's CameoCameoRene's Mother's CameolYoung adventurer, please be warned of the dangers ahead. Many brave warriors have died following this path.Thanks, I'm out of here!Then why are you here?.I am in need of a fleet and brave adventurer.I can't be bothered.What sort of need?/Rene's face lights up when she sees the cameo.6Mind those Spire Thieves when you look for the cameo.I will.DHey, if you ever visit the store in Snowline, tell them I know you.RMy mother's cameo is missing some bits of semi-precious stone around the setting.XI was scouring the base of the mountains near Broken Wing, looking for matching stones.;The Spire Thieves spotted me. I fled, dropping the cameo.'I would greatly appreciate its return.Good luck finding it.I will go look for it.PPlease be careful, young adventurer, these thieves are not to be taken lightly.RThank you so much. If you ever visit the store in Snowline, tell them I know you. Witch TreePYou have done well helping the orc. I will give you a choice between two gifts. You gain 600 experience points.tTwice you have accepted, and twice you have fulfilled. Take this reward, and return when ready for your final task.:You have served me well. You are strong, compassionate...9These shadows form when great forces oppose one another.IThe leaves on the Witch Tree rustle gently, although there is no breeze..Look eastward, the orc's struggle continues. I will help.HWind rustles the leaves of the tree, and you hear a voice speak to you.JThe Witch Tree stands silent, but you feel a root move beneath your feet.,Pergan awaits your arrival, I can sense it.He shall fall by my hand.Have you brought me the key? Yes, I have.DThe Witch Tree stands silent, a sense of peace emanates around you. Goodbye./They are ephemeral, seeking permanence, power.>To ultimately conquer them you must rebind them to the light.IBut only the fires of the heavens have light strong enough to bind them.;I shall give one such light if you do three things for me.BI shall give one such light if you complete all the tasks for me. No thanks.What is first?)Adventurer, do you struggle with shadow?No, not really.HThere is an orc, perhaps less than he once was, yet more than he seems.CTo the east he struggles with unlife. Aid him, then return to me.Yes, your treeness.Aid him I shall.+Will you help a life as it battles sorrow?Yes, Witch Tree<Help her, to the southwest, near the citadel of Broken Wing&One last task remains. Are you ready?GDeep in the Twilight Temple lies a worshipper of shadow, Pergan Asuul.FHe has a key which unlocks the boundary between world and its shadow.%Retrieve that key and show it to me.8You may take a Steel Crossbow or a Dead to Dust spell. Dead To DustSteel Crossbow!You may take one of these items.gDifficult traits for shadow to twist. You are a powerful adversary, and ultimate triumph may be yours.This shall aid you. Get Reward.MThe branches of the Witch Tree flail as if caught in an invisible hurricane.3Cracks in the bark glow with a fierce inner light.2The bark peels away, revealing a glowing crystal.=You have found a Star Tooth. You have earned 850 Experience.Blizzard Warrior Captain NymControl Box 1: OffControl Box 2: OffControl Box 3: OffControl Box 4: OffControl Box 5: OffControl Box 6: OffControl Box 7: OffControl Box 8: OffControl Box 9: OffThis.jNeither the massive wall of ice nor the entrance respond to your efforts. This is probably a Shadow Gate.PThe instant your Shadowkey touches the gate, the ice begins to groan and crack. Frozen Gate:The Chieftain dropped a Shadowkey, gleaming malevolently.Light explodes from the chest as you open it. This Star Tooth seems more brilliant, or perhaps it gains strength from the nearness of others.>The chest holds two Skyrim restoratives, and a Ring of Stars. Leave all.You find a hexagonal key.The planks of the vessel groan and give voice, 'I have waited long, but perhaps you are not who I wait for. Perhaps you are just a morsel of warmth.'Who are you waiting for?I doubt anyone is coming.iAh perhaps I AM waiting for you. Let me peer at you and see if you serve either enemy, Tharn or Asuul.I serve neither.Uh... does peering hurt?pThe apparition chuckles slightly, 'I suppose not. Still I must know if you serve my enemies, Tharn or Asuul.'How will you find out?fIncredible! You are truly a hero for the tales. You have deprived my enemies of all the known keys.Captain Nym regards you closely, then nods, 'Clearly you do not serve those who pervert shadow, and you have done them considerable damage.'gPerhaps then you will stop their perversion of shadow magics. I shall help you in my small way. Here.Nym hands you the Star Coif.The Chieftain kept a Star Tooth in the chest near him. If you have all seven now, then you are ready to challenge the last corruption of shadow, the Umbra' Keth in the Crypt of Hearts.I have seven.I will find the others.wCaptain Nym nods, 'They are fire gods, fire gods from the night sky. You haven't lived until you have chased them...'Clouds beneath your feet, wind to your back, crew racing the rigging as you pursue that brilliant flare descending toward the horizon.Captain Nym shakes his head, 'But the fire is yours now. I am proud it is with someone so worthy. I will be content with the decks of my ship now.'Goodbye, Captain. Gold PiecesLearn Heal Wound Heal Wound4You have found the herbs! Return quickly to Menlin. On my way.QYou find a bundle of strange herbs. Perhaps you should take them to the temple. Grab dagger. Ahm GalathAhmGalUse Ahm GalathAIncrease your Lethal Strike by 20 for a longer duration of time.Azra's Bandage AzraBndgUse Azra's Bandage<Increase Health by 3 every few seconds -- must be equipped. Azra RootAzRootUse Azra RootMPermanently increase your maximum Intelligence by 5 -- side effects unknown.BitteaJPermanently increase your maximum Endurance by 5 -- side effects unknown.Black MushroomBlkShrmUse Mushroom.!Increase your Armor temporarily.Glacier Flower GlacFlwrUse Glacier Flower.=Increase your Luck by 40 temporarily at the cost of Fatigue. Glacier Moss GlacMossUse Glacier Moss.=Increase your Will by 40 temporarily at the cost of Fatigue.BreadBreadRestore 50 Fatigue.Cure Blindness Balm BlindBalm Use Balm.Cures the blindness spell.Deathsnow Dust DeathsDust Use Dust.2A mysterious item, rumored to combat the shadows. Earth Moss EarthMoss Use Moss.HPermanently increase your maximum Agility by 5 -- side effects unknown. Fox HerbFoxHerb Use Herb./Increase your Precise Magic by 20 temporarily. Frozen Key Frozen Key Ghost Flame GhstFlmeUse Ghost Flame.GIncrease your Damage versus Undead temporarily at the cost of Fatigue. Goblin WaxGobWax Use Wax.FPermanently increase your maximum Speed by 5 -- side effects unknown.Gray Mushroom GrayShrm&Increase your Speed by 1 permanently.Healing PotionHealHealing PotionRestore 30 Health.Horrid Tongue HorTongue Use Tongue.1Increase your Magic Resistance by 5 temporarily. Ice Grape IceGrape Use Grape.2Increase your Magic Resistance by 10 temporarily. Jade Dust JadeDust)Increase your Defense by 10 temporarily. Lock Dust LockDust;Increase your Lockpick and Disarm Trap skills temporarily.Magicka PotionMagickaMagicka PotionRestore 30 Magicka. Mana IceManaIce Use Ice.Restore 50 Magicka. hordtongMountain JerkyMtnJrky Use Jerky.:Increase your Health and Magicka and restore your FatigueMuffinMuffinRestore 30 Fatigue. Persa FlowerPerflwr Use Flower.,Increase your Thief Lore by 20 temporarily.Ra' Gada WarpaintRGPaintUse Warpaint.,Increase your Armor value by 5 temporarily.Get Rat's Eye Rat's Eye Rat's Eye.Increase your Mystic Might by 20 temporarily. Red MushroomRedShrm<Increase your current and maximum Health by 50 temporarily.Scythe Crystals ScyCrstl Use Crystals2Attack nearby enemies for 12-44 points of damage. Shadowbane ShdwbaneUse Shadowbane.9Increase all eight primary attributes by 10 temporarily.skey1 Shadowkeyskey10skey11skey2skey3skey4skey5skey6skey7skey8skey9 Shadowseed ShdwseedUse Shadowseed. Get Map. Skyrim MapSkyMapSkyrim Potion SkyPotion Use Potion.+Fully restore Health, Fatigue and Magicka. Smack Water SmkWater*Increase your Strength by 10 temporarily. Smile Potion Smileptn Use Potion.'Increase your Personality temporarily.Snowray Powder SnowPwdr Use Powder.Get Spider Heart Spider Heart SpdrHeart/Increase your Lethal Strike by 20 temporarily. Star ToothStarTthSunlight WaterSunwtr Use Water.;Increase your Armor and Magic Resistance by 5 temporarily. Thunder Herb ThndrHrb(Increase your Damage by 20 temporarily.ToadMuf#Restore 20 Fatigue and 10 Magicka. Topaz Dust TopazDustLPermanently increase your maximum Personality by 5 -- side effects unknown. Tremble Weed TrmblWeed Use Weed.>Increase your Speed by 20 temporarily at the cost of Fatigue.Trothgar's Healing Potion TrotHeal*Restore 25 Health at the cost of Fatigue.Trothgar's Magicka Potion TrotMagi+Restore 25 Magicka at the cost of Fatigue. Umbric FurUnbFur Use Fur.QIncrease your Attack, Defense and Armor by 2 temporarily at the cost of Fatigue.WerBomb Use Bomb.1Attack nearby enemies for 2-12 points of damage. Vicar HerbVicHerbNRemove blindness and disease, while increasing your Magicka and Health by 15.Warrior's StrengthWarStrUse Strength.*Increase your Strength by 20 temporarily. W. Bread"Restore 40 Fatigue and 10 Health. Zombie Dustzomdust&Increase your Armor by 2 temporarily. Bandit KeyBandKeyBNow is no time to talk! Be done with them before they finish you.Clerk Skye looks relieved.A'I was sent here to find some evidence of imperial involvement.'Clerk Skye sighs,,'I haven't laid hands on the evidence yet.'!I don't have your 'bits' either.Well, get to it then!(Clerk Skye brightens when she sees you.'You have all the items?'AThanks for helping me, I hope you put that evidence to good use.Stop wasting my time.+Come back when you have both items for me. 'Superb!&Here is the evidence I promised you.'/She hands you two scrolls, one red, one brown.1You receive 2500 experience and the two scrolls.Read the Red Scroll.4Remember... get Scroll of Dawn... kill at entrance.I am still looking$But these bandit's suspicions grow.CI think I can gather evidence quickly, but I cannot leave with it.4I haven't been paid, and recompense looks unlikely.EIf you would get me some things I need from within the Stronghold...NI require one Spider Heart and one Horrid Tongue in exchange for my evidence.BSpiders and wormmouths do wander the area behind the Shadow Gate."If you get the key from Lakvan...9You should be able to find what you need fairly quickly.Will you do this?Yes, it's a deal.DeadeyeEThe fortress is still, silence adding to your sense of apprehension.,You feel that a trap is about to be sprung. I am alert.BYour shadow wavers, even with no change in light, then it speaks.''I think this place holds the answer.'II believe that is the question I posed to you beneath Fearfrost Caverns. Ah, right.You'll have your answer. HighwaymagebThe scroll is a ledger which shows that considerable sums have been paid to Lakvan by the Empire.sSome of the entries, such as 'Hammerfell dead, per head' indicate the Empire is leaning toward Skyrim in this war.Read the Brown Scroll.Lakvan snaps a glance at you.7'Tharn predicted complications if I worked with Asuul.1But you are a complication I can easily handle.'QThe bandit lord approaches you wielding the most massive axe you have ever seen. Fight on.;You find 70 gold and a brass key with faint writing on it. Take key.@Smudging soot from a torch on the key reveals, 'Lakvan's Room'.DUpon Lakvan's death, you find a Shadowkey and a Daedric Battle Axe.:The chest holds two Spider Hearts and two Horrid Tongues.=With Asuul's disappearance you find a pair of Shadow Gloves.!Inside you find a Ring of Stars.(Inside you find a Ring of Thunderblows.-Inside you find Silver Gauntlets of Casting.You find Mercredi's Potion.You find a Penumbric Mace.Open Iron Maiden Pergan AsuulPPergan Asuul's face contorts into a hideous hybrid of a smile and rigor mortis.?Pergan Asuul gazes at you intently, then hisses a single word. ...Die...)So, you found slaying me to your liking?It sure beats being slain.I see once was not enough.~No, no it wasn't. And should you find need to kill me again, take comfort in the fact that you are doing my will by doing so. Comfort?Killing you should be easy.ABut you have no real comparison, do you? Let me now remedy that.$Pergan Asuul attacks with a shriek.2Ah, you mingle with shadow without understanding.\The forces you have set in motion, I shall harness, and none have the knowledge to stop me.We shall see.My weapon can stop you.0Pergan laughs as his form begins to lose shape.1'It is even better than I could have hoped for.'HThat nemesis Azra still lingers beneath Fearfrost while I near triumph.BThe last oozing bits of Pergan Asuul bubble away to reveal a bag.DEven mingling shadows with Azra Nightwielder will not help you now.&You feel a chill through your shadow.B'Azra... Nightwielder? That... sounds good... familiar... right.'What now, Azra?&I shall travel to... Azra's Crossing.KMeet me at the battle crater... meet me in the sinkhole just outside town.>I can have another Star Tooth for you and your friend Skelos.(Perhaps more by the time you get there.I'll meet you there.Search SkeletonMy most estimable Lakvan,BYou must understand you risk my wrath by continued association...... with this Pergan Asuul.GYour claim he is a Shadowmage opposed to Skelos Undriel is irrelevant.=Shadow magics by their nature will twist on their casters...6... and so do the words of the magic's practitioners.+My plan to have utterly destroy Undriel...6... can tolerate no such risk this close to fruition.*End your association with Pergan Asuul..."... or I shall end mine with you. Ponder that choice as you will.Sincerely, Jagar TharnClose the Brown Scroll.(Do you wish to travel to the next area? Level Up! Strength Intelligence WillpowerAgilitySpeed Endurance PersonalityLuckExamine Locked doorJuice+You have destroyed the fortifying crystal.+Now it should be easier to get the ring...%Here lies a graveyard full of bones.oGeneral Duvais sneers as you approach, 'So much for Aldwyr's sensibilities. She thought you were on our side.'I am. Just not today.Fortifying CrystalFSkyrim... killed us, all of us, yet we are still bound to this place.Us?GWe were simple pilgrims, here to seek answers from the divine crystal.9They came, corrupted the crystal for their own purposes.9The ghost hesitates and then says, 'And they killed us'.:I need final rest, as do my companions. Will you help us? I am on itxMy beloved gave me a ring to bring me luck on my journey. It is on my body, which lies north and a little west of here.VBut first you must destroy the desecrated crystal. They use it to fortify themselves.lWith it they might be too powerful to defeat. The crystal lies in the northeasternmost part of this cavern.Please... my brethren wait.Their wait is almost over.@Thank you. I am afraid of what is next, but still... thank you.,The ghost pauses, looking to the southwest.Yes... they still call to me.:The pilgrim fades away. You earn 2,250 experience points.oThere are five other ghosts. Please lay their bones to rest and return so I may know my time has come as well. Get Scroll Get Potions Get Stone Ghostly Ring Ghostly ringThe gate is locked.%The lock snaps open as you approach.OrbringGhostly ring from skeleton.Please help find my ring.mThe pilgrim ghost moans slightly at the sight of the ring, 'The pain... is the right sort... I am grateful.'UThe pilgrim sways back and forth, lost in thought. You earn 2,250 experience points.NThe ghost whispers, 'My brethren still need to be freed. Will you help them?'Not right now.Yes I am ready.Pilgrim GhostUYou quickly recite a prayer for the bones of the pilgrim, urging him to pass beyond.Continue praying.$You continue to recite your prayer.iAs you pray for the pilgrims, something behind you echoes those words. Turning quickly, you see nothing.I have a bad feeling...oAs you pray for the last pilgrim, a shriek pierces the air. Apparently this one did not want to rest in peace.Soon it will rest.DThe bones of the pilgrim remain, but their spirits have been freed.And blessings be with them.,A ghost flits near you but does not attack. Shadow GateShGate Sink StoneGet Sink Stone.EAdjusts the equilibrium of the user. Can cause certain side effects.[The stone slits your skin, and then slips underneath. The burning agony begins to subside.PYour maximum Health drops by 5, but your Strength and Agility each go up by 10.LYou reach out and touch the shadows flittering around the orb. They recoil. Leave it be.bThe shadows eventually flow across the ground to join with your own. Your feel a consciousness...0... fade as it merges its lifeforce with yours.hThe shadow's energy invigorates, energizes you in a permanent way. Your Personality and Intelligence...... each increase by 5.Your maximum Health increases by 20, and your Luck increases by 15. Curled in your mind the shadow form is content, almost purring.PSwiftly you grab the shadow form. It quickly coalesces into the Shadow Stabber.dThe orb glows with a light far more intense than that from the lava below. Beyond you see a shadow.Return To GameMultiplayer MenuSuccessfully saved gameError while savingAcolyte Menlin@Thanks again for your help. The village is blessed to have you.ZThe herbs! You wrested them from those rats! Perhaps you could aid our Priestess as well?9You have the herbs already! Oh...I see. I need patience.1The bandits sacked our storehouse. Can you help?I have time, sure.Priestess Almathea awaits you. You gain 500 experience points.You gain 300 gold.8We need our herbs. They packed them on those damn rats.Where did they go?>They left the village along the stream. Bring me those herbs.Choose Gender ArgonianBreton Dark Elf High ElfKhajiitNord Redguard Wood Elf4The door is locked. You must need a key to open it.Create Character Choose RaceName CharacterChoose Portrait Start GameAssassins are deadly, quiet slayers. Their Lethal Strike can add considerable extra damage to a successful blow as an Assassin grows in experience. Nordic blood runs through the veins of these fierce mountain warriors. When wounded, a Barbarian's Rage adds damage to every single attack. Battlemages are masters of combat magic. Mystic Might increases the damage done by these casters, and they get a substantial Magicka bonus as well. These noble warriors are able to use the heaviest weapons and armor with ease. Their Righteous Will allows them a chance to shrug off damage after an enemy has landed a blow. Trickery and illusion give the Nightblades an edge in war. Their Night Magic increases their chances of casting a spell upon a target, and gives them some additional Magicka. Brigand blood and harsh battles made these clever warriors terrible opponents. The Rogue's Dodge makes them a difficult target. Members of the Spellsword class combine deadly bladesmanship with quick-hitting magic. Precise Magic allows them to target foes more easily. Sorcerers are powerful masters of all mystic crafts. Sorcery makes Sorcerers more resistant to magical attacks, and allows them a substantial amount of additional Magicka. Stealthy and crafty. Thief Lore makes them especially skilled at Lockpicking, Avoiding or Disarming traps, and acting stealthily. Class Advantage:------------------<Each level of Lethal Strike adds to the hit special factor.PRage is triggered when wounded. Each rank of rage is added to the Damage value.XRighteous Will adds one to the Damage save factor, allowing more resistance to attacks.FNight Magic adds to the magic factor of a spell cast by a Nightblade.AEach level of Dodge is added to the Defense Factor of the Rogue.DPrecise Magic adds one to the magic factor of a spell to-hit check.RSorcery increases the caster's spell resistance factor by one and Magicka by 15%.QThief Lore adds one to the Avoid Trap, Disarm Trap, Lockpick and Stealth checks.A highly evolved reptilian race native to the Black Marsh region. Agile and cunning, Argonians make excellent thieves. Argonians also have Merchant Sense; they buy goods lower and sell higher than other races. A highly evolved reptilian race native to the Black Marsh region. Agile and cunning, Argonians make excellent thieves. Argonians also have Merchant Sense; they buy goods lower and sell higher than other races. Intermingling with Elven blood has given Bretons an affinity for magic but hardiness is also part their heritage. Breton Hardiness quickens the pace at which Fatigue and Health are recovered.Tall, dark-skinned with glowing red eyes, Dark Elves aren't common outside of their native province, Morrowind. Their Shadowed Path advantage increases their stealth and gives a small benefit to attacking.High Elves have the purest and longest of the Aldmeri bloodlines. Their Mystic Blood advantage increase maximum Magicka and Magicka recovery.This agile cat race was native to Tamriel long before the arrival of the humans and elves. The Khajiit Cat Quick advantage allows them to avoid blows which would otherwise hit. A hardy race that favors giving better in battle than they take and they are known to take quite a bit. Nord Resilience lowers physical damage done when an enemy lands a blow. Redguard, common for Ra' Gada, hail from the continent of Yakuda. They have descended from a long line of warriors and mystic seers. Ra' Gada Spirit reduces damage from a magical attack. The Wood Elves' lineage is less noble than that of the High Elves, but they have adapted well to Tamriel. Nature's Grace lets them recover Damage quicker while being more effective at casting healing and restoring spells. +You have used your skills to Avoid a trap.You've triggered a trap.,You have used your skills to Disarm a trap.Menlin Alpha WolfArcher Azra RatAzra Villager Dawn Zombie Dusk ZombieBandit Swordsman Birgitta Birgitta Blood SpiritBransonBranson Captain NymCavern Stinger Cave SpiderChef Clawrunner Clerk Skye Clever SedColleenCrypt CaretakerDevronDiamond Spider QueenDominusDragonstar Archer Dusk WolvesGeneral DuvaisEglar Thundren Elite Bowman Eranthos Field RatFlesh DefilerGiraddaGlacier CaptainGlacier ChieftainGravel Trothgar Guild 10 Guild 11 Guild 12 Guild 15 Guild 16 Guild 17 Guild 18 Guild 19 Guild 20 Guild 21 Guild 22 Guild 23 Guild 24 Guild 25 Guild 26 Guild 27 Guild 28 Guild 29 Guild 30Guild 6Guild 7Guild 8Guild 9HelenaHelena HighwaymanHorrid SpikewormHorrid Wormmouth Icebowman Ice Scout Ill FloaterIvgriztLakvanLlewydrLlewydrMakor (healthy)Makor (weakened)Makor Meya Violet Meya Violet Mountain RatMountain WightNubbed SpikewormNubbed WormmouthOlpac Trailslag PenelopePorliss CaithPriestess AlmatheaPriestess Seraphidis Rene VioletRiloraRiloraSavage BounderScytheGoblin Sergeant Shadowray Shadow GhastShadow Tentacle Shardwolf Shopkeeper Sissithik SissithikSkelos UndrielSkelos UndrielSkelos UndrielSkyrim ArcherSnowraySoul ShredderSpider GuardianSpider Savager Spikeworm Spire Thief StingfloaterStoutTanyin AldwyrTekinTeresaTeresa ClothgenTeresa Clothgen Tunnel WightTwilight Wolf Umbra' Keth Umbric RatsAzra Villager Weak MakorWendek FreetalkerWendek Freetalker Wickeder Wild Man Wormmouth Wulfbris YelnicinZombieDPress key 5 to use equipped item, and key * to cycle through items.You find nothing of value. You do not have enough Magicka.Turn GodMode OFFTurn GodMode ON Blue Amulet Blue AmuletBlueAmMYour attack surprises Devron, and you do a quick 20 points of damage to him.&A tough raider looks you up and down..He apparently makes a decision in your favor.KDevron barely looks over to you as you enter, his disappointment apparent.,Aren't you supposed to be removing someone?I will take care of Yelnicin. Yes... you!So? Was it a success? Yes, it was2You are a danger to be sure. Here is your reward.0You earn 1,250 experience and receive 900 gold.And now I am a danger to you!7The Reds are a sordid lot, but I can deal with sordid.dWhat I cannot deal with is a slippery sort such as Yelnicin, an instigator amidst the Gold section.DIf you could remove him permanently, all our lives would be better.Yeah, it's a deal.How about I 'remove' you?What is it now, Assassin?Guess who's my target? You![A powerful bandit is talking strategy with two of his subordinates when he sees you enter.CHis hard smile lasts the second it takes to nod in your direction.Kill the invader.2A smoky, stale odor permeates this Raider's Nest.8A guard looks in your direction, then asks you to halt.)Are you here to see Wulfbris about work?Yeah, if the pay's right.Die, villain! Gold Amulet Gold AmuletGoldAm4You take a Red Amulet from the corpse of the guard.'You find three use-scrolls with Blaze.%You find two bundles of Zombie Dust.You find two Vicar Herbs.%A Shadowkey drops from Eglar's body.8Fine then. Hold this amulet near the red door to enter.;The amulet will keep the patrol beasts from attacking you.4You take a Gold Amulet from the corpse of the thug.You find a Blue Amulet.@You find a bag with two learning scrolls, Blind and Doomhammer.?The chest contains an Iron Shield and a Dragonstar Watch Helm.You find a Dwarven Crossbow.~You find a bundle of Raider Chew, rumored to permanently increase your Strength at a lesser cost to Intelligence and Agility.AInside the chest are a Trollbone Cuirass and a Dragonscale Coif. What is it?Oh... nothing. I lied, I'm here for your head! Red Amulet Red AmuletRedAmOpen Dark ChestHThe chest is filled with a roiling darkness, many shadows intertwining.An axe.A spellcast enhancement.,Shadows from the chest weave with your own.!An axe coalesces in your shadow.TGood hits with the Magicka-Edge Axe convert some of your Magicka into extra Damage.0Your spells now cost six fewer Magicka to cast.KThis raider looks put out that you are not bringing him anything to drink..He seems to decide you might have other uses..Wulfbris scowls at you as you enter the room.9Was I unclear before? Didn't you forget to do something?I will get Devron."Yes, I did forget... to kill you!Well? Is it done yet?Yes, it's done.VExcellent! Here's your reward. Now, if you wouldn't mind, I have some planning to do.No need, you're next!XThe Golds seem solid enough, but the Blues always listen to that troublemaker Devron...EIf you could shut him up permanently, all our lives would be better.Sure, it's a deal.&Hmm... I think I'll kill you instead.*What is it? Didn't I tell you I was busy? My mistake.I'm here for your head!EWulfbris roars in pain as you do a quick 20 points of damage to him.AYou quickly attack Yelnicin, landing 20 points of damage on him.5An Argonian looks agitated, then pleased to see you.)New blood arrives, perhaps this is good./Yelnicin shoos you away as you enter the room.*We'll talk after you take Wulfbris' hide.It will be doneI'd rather have your hide!)Yelnicin's eyes gleam with anticipation.Wulfbris rots, is this true?DYou've cleaned out the carrion in our nest. I appreciate your help.Now it's your turn!1The Blues are lazy, useless, but not traitorous.-That traitor, Wulfbris, agitates against us.AIf you could silence the traitor, all our lives would be better.Okay, it's a deal.I'd rather silence you!Yes? What is it? Oh, nothing. Time to die.>You think you see some rats scurrying nearby... with a chest????Looked like it.You find 250 gold.Signs of travellead to the west.Sorry, the gold isalready gone.You have slain 8rats, enough tolet some trafficthrough to Trothgar. Trothgar?HYou seem to have thinned the swarm of rats surrounding Azra's Crossing.Meet the merchant in his shop tocollect your reward. To his shop! ShadowkeyA shimmering key floatstoward you, and you instinctually addit to your pack.mThe entrance to Dragonfields lay ahead; on the eastern edge of the fields lies the great city of Dragonstar.AThe entrance to the Fearfrost Caverns looks cold and uninviting. Foxglove Get Foxglove5This passage leads west to the area of Ghast's Pass.BAhead stands the Stronghold of the fearsome bandit leader Lakvan.iThe elf's laughter is not malicious, but probably at your expense as you emerge dripping from the water.|Perhaps I should install a more convenient front door. While I value my privacy I do welcome the occasional bit of company.'What brings you here on this fine day?I need herbs.Really cold waterWhat do you have to trade?Can you return me?]Looking for herbs? Yuin Root and Trefoil Flower grow around here. Feel free to harvest some.One more thing...sLlewdyr's laugh is infectious, and you smile back. She has taken a liking to you, which you count as a good thing.GHmm& I only have a couple of learning scrolls, but what is your offer?RCertainly. If you are ready I can return you to a spot near Rilora's in Snowline. Not yet.Mountain TailGet Mountain TailRHail hero! Next we meet, may it be in place warm enough I can again feel my tail.Bye, Porliss.QJust talk to Tanyin, hear her proposal, then turn it down. How hard can that be? Hard enough.Ah ha! If I could afford to pay you for the expression on her face, I would. Alas you will have to settle for doing the right thing& this time.tPorliss huddles next to you as if for warmth, 'See that Redguard Knight? Her loyalties are most... un-Redguardian.'What?RYou are resilient, I give you that. But I need evidence from Lakvan's Stronghold. Count on me.kSo the Empire does gather strength. Yet, they do not seem to harbor a love for Skyrim. This could be good.Porliss's tail swishes in the snow, 'Rumor says Lakvan, and others, are receiving Imperial backing. This could tilt the balance of power.'Porliss Caith slaps the ground with his tail in excitement, grimacing at the explosion of snow. You earn 1,000 experience points.zI think she is in league with Skyrim forces. She is looking for help, and whatever she needs done I most probably do not.sIf you could go hear her out, find out her proposition, turn it down and return to me, that would be most helpful.OIf you do this, you are undoubtedly helping to keep Dragonstar in loyal hands. I am on it.fPorliss shakes your hand and flicks his tongue in great excitement. You earn 2,500 experience points.@I need to know which way the balance tilts, if it tilts at all.ZInfiltrate Lakvan's Stronghold, find evidence of Imperial involvement and bring it to me.ZHammerfell greatly appreciates your effort in her behalf. Can you do this one last thing?Lakvan's it is.WI have seen you talking with that armored harlot while my scale-cracks fill with snow.LI had a mission for you, but I need to get to Dragonstar West now as it is.lIf you have considered your position, seek me in the council building, in the northwest of Dragonstar West. Later, then.NI have another mission for you, but your scales look a little soft as we say.rPorliss's tongue flicks in anticipation, 'I have another mission which needs your fine talents, if you are ready.Yes, I am readyI need to get to Dragonstar West now. If you want some seasoning come see me in the council building, in the northwest section.>This is where Porliss would go into Convo2 but it is missing.(If you see this, please report the bug.Right away, sir!'You have come from Dragonstar? With news of Penelope? You are too wonderful!', Rilora's relief is obvious as her eyes start to water.mRilora smiles, 'Thank you for the herbs. I am sure my sister Penelope will find use for them in Dragonstar.'|Brilliant! You are simply brilliant! These will be perfect.' Rilora samples the fragrance of the Trefoil Flower and smiles.tI know, it's hard to find precious flowers when goblins and bandits buzz about your head, but thank you for trying.I will find them soon.fMy sister Penelope runs an herbarium in Dragonstar. I find herbs for her and ship them to Dragonstar.wI have heard the siege is so dreadful, and that she is in the thick of it. But if she says she is okay, then it is so.~She always was of sterner stuff than I. If you return to Dragonstar, do you think you could let her know I too am doing well?No, I am done.Yes, I sure could.You receive 1,250 experience.q But with goblins and bandits I am afraid to leave Snowline, let alone search for herbs. Would you look for me? I will get them for you.`'Thank you. I need five herbs.' She begins counting them on one hand, beginning with her thumb.V 'Foxglove, Mountaintail, Snow Blossom, Trefoil Flower, and Yuin Root. Got all that?'I will be back soon.\Sissithik blusters playfully, 'Now, don't expect to be in my will just cause you found it.' Oh well.[Now I am not planning to push up daisies any time soon, but I really do need my will back.You will have it.T'No, no this cannot be it.' Sissithik bites the parchment, 'No... wait this is it.'}Blasted goblins broke in, but were too dumb to find the family valuables. They did get away with something important though.['Thank you for teaching those goblins a thing or two.' You receive 1250 experience points.gThey took my will. I cannot go to Dragonstar to get a new one. Could you get it back from the goblins? No, sorry.I will find your will. Snow BlossomGet Snow BlossomDI appreciate your help. History will show you chose the right side. Bye, Tanyin.I realize the goblins are numerous, but their raids put my side in a tactically unsound position. Please eliminate the threat.[You made efficient work of the goblin foe. I am quite pleased that you are working for us.vTanyin leans close to whisper, 'There are many factions hereabout. Mine is being particularly hurt by these goblins.'_You are facing a minor setback. I know you have overcome worse. I have full confidence in you.8So the empire does seek to extend its tendrils our way.Tanyin lowers her voice, 'The battle for Dragonstar is in a critical phase. But another power appears to have taken interest.'ZTanyin snaps you a smart salute, and then a warm smile. You earn 1,000 experience points.iMovement of matriel to Dragonstar has proven very difficult. That battle can ill afford this side show.rIf you could eliminate the goblin threat, our forces, as well as the residents of Snowline, would breathe easier.CIf you do this, I will personally recommend you to General Duvais.^Tanyin looks thoughtful, 'This is a problem in search of transformation into an opportunity.'RYour information has been vital. Thank you.' You receive 2,500 experience points.tThe Empire is rumored to be working with the Bandit Lord Lakvan, and others, to establish a foothold in Hammerfell.YI need to know if this is true, and discover toward which way Imperial power is leaning.GThis is the most dangerous mission I have given you. Will you take it?hI have seen you talking with the Argonian, Porliss. I suspect that we currently work at cross purposes.LI had a mission for you, but I need to get to Dragonstar East now as it is.uSeek me out in the HQ of General Duvais, in southeast quarter of Dragonstar East. Perhaps we can work together then. Later, then.fTanyin nods to you, 'I have another mission which needs your considerable skills, if you are willing.Will doTrefoil Flower Get TrefoilThe proprietor looks casually at you, and then does a double take. 'My word! A new customer! What with the goblins and bandits about I had thought about packing for Azra's Crossing.'Speaking of customer...RAgain you return! Your skill must be amazing to deal with the ruffians hereabout.E'Well, then.' Wendek gestures around the shop, 'How may I help you?' Yuin RootGet Yuin RootAbsorb5Takes Health from target, restores Health to caster. Learn AbsorbPickup Absorb ScrollBlind,Blinds foe, reducing combat effectiveness. Learn BlindPickup Blind Scroll.Summons small spirit to fight for the caster.Learn Blood SpiritPickup Doomhammer Scroll Body To Mind(Converts caster's Fatigue into Magicka.Learn Blood To MindPickup Body To Mind ScrollLearn Cure Disease Cure DiseaseStops effect of disease.Pickup Cure Disease ScrollLearn Cure Poison Cure PoisonStops effect of poison.Pickup Cure Poison ScrollLearn Daedric WeaponDaedric Weapon.Summons enchanted weapon to fight for caster.Pickup Daedric Weapon ScrollLearn Dead To DustDustDoes great damage to Undead.Pickup Dead To Dust Scroll Death HowlWails of the dead damage foe.Learn Death HowlPickup Death Howl ScrollDiseaseaDisease lowers the targets Attack factor by 2, Defense value by 3. Effect lasts for 30 seconds.Learn DiseasePickup Disease Scroll Doomhammer$Mallet of mystic energy bashes foe.Learn DoomhammerPickup Doomhammer ScrollDrain#Drains foe of offensive potential. Learn DrainPickup Drain Scroll Energize(Restores Fatigue for duration of spell.Learn EnergizePickup Energize Scroll Learn FearFear"Can cause target monster to flee.Pickup Fear Scroll Feeble Blade&Reduces damage from target's attacks.Learn Feeble BladePickup Feeble Blade ScrollFrenzy+Increases caster's Attack and Damage done. Learn FrenzyPickup Frenzy Scroll Harm Armor)Reduces effectiveness of target's Armor.Learn Harm ArmorPickup Harm Armor Scroll Ignite FoeIgnite'Damage each second for spell duration.Learn Ignite FoePickup Ignite Foe Scroll Paralyze#Target cannot act while paralyzed.Learn ParalyzePickup Paralyze ScrollPoison/Poison does 3 damage per second for 8 seconds. Learn PoisonPickup Poison ScrollRaise StrengthRaises strength of targetLearn Raise StrengthPickup Raise Strength ScrollRemove Enchantment#Removes negative magic attributes.Learn Remove Enchantment!Pickup Remove Enchantment ScrollRighteousnessLearn RighteousnessPickup Righteousness Scroll Sanctuary6Player cannot attack or be attacked for the duration.Learn SanctuaryPickup Sanctuary ScrollShield Increases caster's Armor value. Learn ShieldPickup Shield Scroll Weakness&Reduces target's ability to do damageLearn WeaknessPickup Weakness ScrollkWelcome to Shadowkey! Press [KD_3] to select a menu item. Use the arrow keys to move or change menu items. Press [KD_3]Alarm! Your village is under attack. Take the dagger and the healing potion from the chest. If you can use spells, there's a learning scroll on the seat near the chest. And then?CHead for the temple, on the terrace above yours. Help as you can.My village needs me!VYou introduce yourself to the proprietor, which quickly leads to a swapping of tales.hGood to see someone who isn't shooting a crossbow at me by way of introduction. What can I do for you?lAs you describe events surrounding Broken Wing, Egrien's smile broadens, 'Cameo? Did you say Rene Violet?'I did?oThat girl has dodged more death than a dozen Dragonstar guards. Glad to hear she is still nimble on her feet._'Any friend of Rene's is a friend of mine.' Egrien gives you a discount on goods in his shop.PInside is a gossamer thin wrap of darkness to armor your arms, the Shadow Band. Old TrinketOld Trinket's smile is slow, somehow dangerous, but still welcoming, 'So you are going in, are you? I might be able to help a little. I scouted a bit inside.'Help is good. No thanks.Up for some more training?No way.Sure, one more round.EOld Trinket grins at you, 'Get in there and put my training to use.' Will do.{The crypt's caretakers have been slaughtered, although I thought I heard one to two scurrying about, trying to stay alive.The thing you are looking for is deeper down than the level I scouted, although there is plenty to do before you can safely walk the first level.lWould you like me to show you a trick or two before you head out? Might keep you breathing a little longer.Old Trinket teaches how to increase your awareness of your opponents actions, never once slowing down his chatter during the lessons.{I knew your were trouble, the right kind of trouble, before you killed your first rat. You had that look. I had it once.You torso-twist just in time to avoid a blow; Old Trinket nods approvingly. 'I was already yesterday's hero when I arrived in Azra's Crossing.'sTrinket's sudden leg whip drops you to the ground, 'And you are tomorrow's hero just waiting to step into legend.'Your Defense factor permanently increases by 1. 'The problem is today. We cannot wait until tomorrow.' Trinket looks at you, 'Want to keep going?'That's enough, thank you.I can go another round.Trinket's flurry of punches makes you regret your hasty decision to go another round, but you quickly learn to counter a variety of his moves.'Anyway, Pergan Asuul and his bunch are definitely laying in the weeds for you. But the way I see it...', You deftly dodge Trinket's combination; he grins.'There are no weeds tall enough to hide them from you .' Trinket pauses, huffing a little. Your Defense factor permanently increases by 1.'Old Trinket nods to you, 'Go get 'em.'Thanks, I'm on my way.%Hey, you aren't supposed to be here!Yet here I am. Die, scum.<Great, a villager who thinks he is a hero. Raise the alarm!Teleporter Pad TeleporterAwhile ago I sawrats dragging a chest toward Delfran'sReally? Thanks!A bunch a themrats are milling, around across thebridge. I'd help... No need.Oh, hello. I was justcatching my breathbefore returning tofight them rats.Sure...But me lumbago makes it hard to.swing a sword likeI used to do.Yessir, back in mydays in Dragonstar I coulda taken twenty of them rodents...Enough already!:Always good to see a hero, especially one with good coin.Good? It's great! Buy Items. Sell Items.Ya got the beasties!1Nasty bit of work, but now I can reopen my shop.(Scat, there are more rats to be bested.Thanks for caring./Those bandits have infested my shop with rats!And you want me...?Talk to you later.Trothgar opens his shop for you.You gain 400 experience.You gain 400 gold.I'll return later!STo kill the rats! Thin the swarm outside of town, then I will open my shop to you. Read Scroll... chosen to explore this relation of world to shadow, Azra was the first to realize that shadows were not a mere absence of light...G... but a reflection of possible worlds created by forces in conflict.]A light strikes a rock, and the shadow is a record of their clash, past, present and future.jOther conflicting forces produced less obvious shadows, fire and water, wind and rock, or nations at war.nWith skill and patience, the shadows of all could be read, and patterns teased out, emphasized or eradicated.^Manipulating a shadow could, through contagion, manipulate the object or force which cast it.@Azra was the eminent master of this nearly imperceptible magic.e... Azra attempted what had never been done before, manipulating his own shadow to such an extent...... that he instantiated and melded all possible Azras at the same time, crossing over from this singular existence to all the existences in shadow.fIgnorant Redguard soldiers, fearing the power of Azra should he succeed, trapped and confronted Azra.+The battle did not go well for the wizard.{The hole blasted when he lost control of his magics can still be seen at the village that bears his name, Azra's Crossing.rThe science of shadow lost a great man that day, although others, such as Pergan Asuul, strive to take his place.Scroll of Dawn DawnScrollScroll of Dusk DuskScroll4Dead crawlers... too many. Help for potion and pay?I'm looking for a pack.I don't help goblins.XThe goblin looks happy to see you again, even if you have not succeeded in freeing him.7The goblin jumps for joy, scarcely believing his luck.% 'Ivgrizt last... in room that way.'The goblin points east. 'The room has many jars.'QThe goblin taps his chest in salute to you, and then leaves the Twilight Temple.:You receive a healing potion, 80 gold and 500 experience.$You have acquired a Healing Potion.The goblin shakes his head.: 'Ivgrizt sent pack... somewhere. He would know, not me.'.If you help, I will... direct you to Ivgrizt.$Help me get out of Twilight Temple?Why do you need to leave?I'm not here to rescue you. Need to find... Scroll of Dawn.FUse that, hold that, and the dead crawlers by entrance can be killed."The scroll room is near entrance.?'Had too many dead crawlers. Had to flee', the goblin shivers.I will kill them, then return.Scared goblinShaman headdress HeaddressShmHead4A thin goblin looks excited to see you, and shouts. 'You stink!'%Ivgrizt shakes his head sorrowfully.A 'Yes, breaching the Midnight Door is hard, but you must do it.'I won't fail.3Most brave, most brilliant, you are a feared hero!DIvgrizt takes the shaman headdress from you, and does a clumsy bow.<The merchant pack is in our caverns, northwest in Snowline.4If you come to retrieve it, I will have it for you.2Ivgrizt slowly saunters toward the outside world.#You receive 600 experience points.2Ah... I mean you stink because you live, not rot.Pardons, I am Ivgrizt.I don't have time to talk.How do you do?+Not well, but better than most of my band.5The shadow master of this temple took our headdress. Headdress?:He came with vermin, but we and our wolves drove him off.+But he took our shaman's ritual headdress.Now we have no shaman.Go on.I'm looking for a pack.IWe know the headdress is in the shadow rooms, near the Room of Midnight.But the room is locked.rTo open that door you must first open the doors in the Twilight Chamber which lead to the Rooms of Dusk and Dawn.;You need the Scrolls of Dusk and Dawn to open those doors.Where are the scrolls?UThere are scroll rooms near the entrance, but we could not defeat the dead crawlers.!Get the scrolls, open the doors.:Then open the Midnight Door and find the headdress. Deal?Too much for me.Sure, I'd like a challenge.?Pack? Oh. We took supplies from a merchant to help us in here.5The last to flee took it with them, back to caverns. If you need pack, we make deal.\You get headdress from hidden rooms in temple, I will give you pack if you come to caverns.That's a lot of 'ifs'.Ivgrizt shrugs.1 'There is other treasure. That would be yours.'Tell me more.Inspect Statue{The statue before you is not stone, but shaped darkness. As you look at it you sense it is looking back, calmly, waiting.Examine@You find a scroll with a wax seal which reads 'Scroll of Dawn'.Read._Upon reading the scroll, you learn the necessary technique needed to destroy the Dawn Zombies.&You have acquired the Scroll of Dawn.@You find a scroll with a wax seal which reads 'Scroll of Dusk'._Upon reading the scroll, you learn the necessary technique needed to destroy the Dusk Zombies.&You have acquired the Scroll of Dusk.3You find a learning scroll for the 'Absorb' spell./You have acquired a learning scroll of Absorb.@You find a Ra' Gada Cleaver and two 'Dead to Dust' use-scrolls.Take Scrolls.Take Cleaver.0You have acquired two Dead to Dust use-scrolls.&You have acquired a Ra' Gada Cleaver.)You find a healing potion caked in dust.?You find a Magicka potion, its seal cracked but still holding.'You have acquired a Potion of Magicka.BInside are smooth, gray gloves and a dark, supple shirt of armor. You have acquired Nightleather.#You have acquired Twilight Gloves.aYou find pieces of bark attached by sinew thongs to a cracked crystal, a headdress of some kind.(You have acquired the Shaman Headdress.2You find a learning scroll for the 'Drain' spell..You have acquired a learning scroll of Drain.You find nothing of value.@You find a Ra' Gada Cleaver and two 'Dead to Dust' use-scrolls.!Passing through the mist stings.You feel less well.Yuck.You find nothing.There is nothing left.xPergan Asuul glides slowly as he takes stock of you, his adversary. His reaction suggests he doesn't think much of you.H'Have we met? Did I taste your shadow in Earthtear Caverns? No matter.'SYour shadow is practically marinated in courage, a taste I acquired some time ago.Taste this, monster.4Pergan melts and bubbles into a dark pool, hissing,.'Once is done, but thrice has been foretold.']'But I have taken measure of your power, while you do not even suspect the measure of mine.'/The pool seeps through the floor and vanishes.You have acquired a Shadowkey.<This room has not seen the rough use of some of the others.0It looks like a place of meditation and prayer.6Most of the current denizens seem to avoid this room.6An obvious exception shuffles aimlessly in the south.BIt falls to its knees, raises its arms, and emits a gargling cry.3After a time, it regains its feet, staring at you.uThis well-appointed room was home to someone whose tastes were more sophisticated than those of simpler worshippers.BCurrent inhabitants do not seem to appreciate their surroundings.Shaman HeaddressShmHeadA Goblin Shaman Headdress.The Twilight Temple is still.LDespite the decor of the dawning sun, this room is particularly oppressive.Some power is restraining you in a way you cannot quite fathom, making the zombies in this room incredibly resistant to your attacks.NThis room feels free of the oppression you have felt elsewhere in the temple.The undead avoid this room.;Undead mill about this room dedicated to the time of Dusk.:As in the Room of Dawn, a twisted power thwarts you here.Twilight CrystalsThe zombie gargles.Help... sha... key... save me.8The zombie twitches when it sees you, but says nothing.=The zombie looks at you as you touch him with the Shadowkey.aThe fetid flesh peels from the creature revealing colored light which soon coalesces into a man.8The man stares at his hand, then his arms, then at you.8 'I am Volstok Violet, merchant captain of Dragonstar.'2You have undone Asuul's handiwork. I am grateful.HIf you come to Dragonstar, seek me out in the western half of the city.(I will then pay you handsomely in gold.The merchant leaves.#You receive 900 experience points.He looks at you expectantly.I will soon have the key.7Shadow... twis... unlock... key... in temple. Save me?A Shadowkey? Here?5The zombie nods with a sound like too-tight leather.I cannot, sorry...I'll bring you that key.Well Use Well>The water smells clean, fresh, untainted by this awful place.Do you drink some water?No, do I look stupid?I will drink some water.The bandits sacked our storehouse.Can you help?We need our herbs.They packed them onthose damn ratsThey left the villageheading west. Pleasebring me the herbs.Bandit Double-bow BanditDBowBow, damage 4 - 20Bandit Longbow BanditLBowBow, damage 3 - 9Bled's Ebony Longsword Ebony LSword BludgeonBlunt, damage 1 - 9ClubBlunt, damage 3 - 4Daedric Battle Axe Ddr B.AxeAxe, damage 2 - 55Daedric Claymore Ddr ClayLong blade, damage 1 - 60Daedric DaggerDdr DagShort blade, damage 8 - 12Daedric Throwing Knife Ddr TrwDgrThrowing weapon, damage 2 - 12Daedric LongbowBow, damage 2 - 50Daedric Longsword Ddr LSwordLong blade, damage 4 - 44Daedric Warmace Ddr MaceBlunt, damage 3 - 30 Daedric Mace Ddr WarmaceBlunt, damage 6 - 16Daedric War Axe Ddr W.AxeAxe, damage 2 - 44 Death DaggerShort blade, damage 4 - 20Double Battle Axe Double B.AxeAxe, damage 6 - 40Dsk DagShort blade, damage 5 - 10Dwarven CrossbowDwv CBBow, damage 26 - 34Dwarven ShortswordDwv SSShort blade, damage 7 - 14Dwarven War Axe Dwv W.AxeAxe, damage 1 - 24Dwarven Battle AxeD B.AxeAxe, damage 2 - 35Ebony Broadsword Ebony BSLong blade, damage 6 - 28Ebony Throwing KnifeThrowing weapon, damage 2 - 10Ebony LongswordLong blade, damage 4 - 37Ebony WarmaceBlunt, damage 7 - 26Ebony Shortsword Ebony SswordShort blade, damage 10 - 22 Ebony MaceBlunt, damage 3 - 16Ebony War Axe Ebony W.AxeAxe, damage 1 - 37Glass Throwing KnifeThrowing weapon, damage 1 - 6Iron Battle Axe Iron B.AxeAxe, damage 2 - 32Iron BroadswordIron BSLong blade, damage 4 - 12Iron ClaymoreIron CMLong blade, damage 1 - 24 Iron ClubBlunt, damage 4 - 5 Iron DaggerShort blade, damage 4 - 5Iron Longsword Iron LSwordLong blade, damage 4 - 15Iron Shortsword Iron SSwordShort blade, damage 4 - 9Iron Throwing KnifeIron TKThrowing weapon, damage 2 - 3 Iron MaceIron WHBlunt, damage 1 - 28Mahk LongswordLong blade, damage 3 - 26Penumbric DaggerShort blade, damage 10 - 25 Penumbric MaceBlunt, damage 2 - 33Ra' Gada Battle Axe Ra'G B.AxeAxe, damage 6 - 25Ra' Gada Cleaver Ra'G CLVAxe, damage 2 - 16Ra' Gada LongbowRa'G LBBow, damage 5 - 30Ra' Gada WarmaceRa'G WHBlunt, damage 8 - 32Shade CleaverAxe, damage 10 - 50Shade War Axe Shade W.AxeAxe, damage 6 - 70 ShadowbladeShd blLong blade, damage 3 - 50Shadow Throwing KnifeShd DrtThrowing weapon, damage 2 - 17Shadow Stabber Shd StabShort blade, damage 10 - 28Shadow Whisper Shd WhspBlunt, damage 4 - 20Silver ClaymoreSlv CMLong blade, damage 1 - 27Silver DaggerSlv DagShort blade, damage 4 - 6Silver Throwing KnifeSlv DrtThrowing weapon, damage 4 - 5Silver Longsword Slv LSwordLong blade, damage 4 - 21Silver ShortswordSlv SS Silver MaceSlv StfBlunt, damage 4 - 8Spider Impaler Spd ImplSpire Thief BludgeonSpr TBBlunt, damage 3 - 33Spire Thief LongbowSpr TLBBow, damage 6 - 36 Steel AxeStl AxeSteel BroadswordStl BSLong blade, damage 4 - 14 Steel Club Stl ClubBlunt, damage 5 - 6Stl CBBow, damage 16 - 24 Steel DaggerStl DagShort blade, damage 4 - 7 Steel Throwing KnifeThrowing weapon, damage 2 - 5Steel Longsword Steel LSwordLong blade, damage 5 - 19 Steel FlailBlunt, damage 3 - 14Steel ShortswordShort blade, damage 5 -12 Steel MaceBlunt, damage 3 - 7Steel Throwing KnifeStl TkThrowing weapon, damage 2 - 4 Steel Flail Steel WHBlunt, damage 1 - 32Steel War Axe Stl W.AxeAxe, damage 1 - 20hYou remove the key from this Control Box. A low, grinding rumble suggests that a gate has been lowered.,A key is needed to active this Control Box.[After you insert the key and pull the lever, you hear the grinding of ice in the distance.Ghost Mode OnGhost Mode Off9You hear a slow hum as your Shadowkey begins to vibrate.gAs you examine the ice wall, you notice a small hole in the middle of it, just large enough for a key.Place your key in the hole?9Shadows bend and twist as you touch the key to the wall.LAs you pull the key away from it, you hear a high-pitched, shrieking sound..The ice wall shatters, and a path is cleared.nMeya Violet was a great merchant captain. Her selfless skills of negotiation made the Dragonstar guild great.\No one knows what took her that night. We honor her, and pray we can sustain her greatness.%What do you say to some nice spells?EYou are no raider, but we do not need your help. Please leave us be.3A man glares at you, I didn't ask you in. Now get!TThe shadows in the room twist up from the floor and gently glance across your legs.^The power of the shadow enters you, infusing you with Strength. Your Strength increases by 5.KMeya Violet was a visionary leader of the Merchant Captains of Dragonstar.7She disappeared shortly after the outbreak of the war.\Her husband, Volstok Violet, vanished while searching for her just a couple of weeks later.Deals fire damage to foe.Restores Health to the caster.,Increases caster's Damage and Armor values.If you have seven Star Teeth, you are ready to challenge the last corruption of shadow, the Umbra' Keth in the Crypt of Hearts.I now have all seven.I will find the others. Skeleton KeyYou have Lockpicked the door.3You have used the Skeleton Key to unlock the door.I have another question. Close DoorWeaponsArmorSpellsPotionsMiscPress [KD_5] to continue.j[KD_5] is used as a select for menus, and along with [KD_7], performs your character's actions in combat.Before combat, you need to equip yourself. When you approach objects or characters you can interact with them in a non-combat way. White text will appear above that object. Continue.To interact with a character or object, press [KD_3]. In the chest there is a healing potion and a dagger. If you're a magic-user, there is a 'Learn Blaze' scroll on the chair next to it.|The dagger, along with the Blaze spell if you can use it, are controlled by [KD_5]. You can cycle through them with [KD_0].I'm on my way.wTo perform a combat action, press [KD_5]. To switch to another available weapon, or if you have a spell, press [KD_0].What do the other keys do? [KD_1]: Jump[KD_2]: Look Up [KD_3]: Use[KD_4]: Side Step Left[KD_5]: Use Right Action[KD_6]: Side Step Right[KD_7]: Use Left Action[KD_8]: Look Down[KD_9]: Map Toggle[KD_ASTERISK]: Cycle Left[KD_0]: Cycle Right[KD_POUND]: Character ManagerFirst, go to the temple. The temple is on that hill by the wall just south of your home. Find your way there. Beware, the path is not clear. Some of the bandit's rats block the way.I'll take care of them.Any tactical advice?Rats are low to the ground. Press [KD_8] to look down, which lowers your attack as well. Aim for the head, and keep it in sight in front of you.If you are straddling a rat, it can be very difficult to hit. When fighting humanoids, press [KD_2] to raise your view to keep their chest and head in the middle of the screen.Ready for battle.A tougher opponent is between you and the temple. You might want to have your dagger ready, or your Blaze spell if you can use it.<You can enter the character manager by pressing [KD_POUND].While in the character manager, you can add or remove items to your left and right action queues. You can also view your stats, cycle through your items, and even view your active quests.ZYou made it! For making it this far, you get a reward. You receive 125 experience points.Good.Next, talk to Acolyte Menlin. She needs your help. You might also want to talk to Trothgar before you leave the hill if you haven't already done so.Inside the chest you find a Shadowkey and a Star Tooth. The Star Tooth flares as the shadows from the key twist and dance, as if the two were locked in combat.You feel your body become light, and then weightless. As you begin to materialize at your new destination, you discover yourself submerged within a large body of water.eWithout enough time to react, you find yourself being dragged into a dark cavern, beneath the water.fAfter several minutes of floundering through an underground tunnel, the cavern finally spits you out.hDripping wet, you look around and notice a woman nearby. Perhaps she can answer some questions for you.qPress [KD_5] to enter the queue. Select one action by pressing [KD_5], choosing the option 'move to other list'.}You perform the left-action by pressing [KD_7]. You can cycle through your available left-actions by pressing [KD_ASTERISK].Trollbone Gloves!Light hand armor, Armor value 2.1You let out a cry as the flames singe your skin.You've taken some fire damage.GP QtyRPlayer is immune to all monsters' special attacks and advantages for 30 seconds. SkillsStats InvalidStatAttackDefense SpellcastMagic Resistance MinDamage MaxDamageArmor ExpWorth Strength IntelligenceAgilityWillSpeed Endurance PersonalityLuck MaxHealth MaxFatigue MaxMagickaHealthFatigueMagicka ExperienceLevelGold RegenHealth RegenMagicka RegenFatigueTYPELESS_STAT ItemUsedMonsterAttackBonus BlindnessmYou see a Spire Thief step into the great pit ahead. Rather than fall, he levitates upward and out of view.Worth checking out.lAs you step into the pit, you find yourself caught by a gust of wind. Slowly, you begin levitating upwards. PerosiusyAs you step into the pit, you find yourself caught by a gust of wind. Slowly, you begin your descent to the lower level.Visit MerchantsEnable CoordsGo to Fearfrost 2Invulnerable OffInvulnerable OnShields MerchantConsumables MerchantSpells MerchantYYou try the door. From behind the door you hear a muffled, 'Go away, you undead fiends!'I'm here to help.You sound... alive!Thus far. Please open up.mYou hear a mechanical clack of a ponderous mechanism. The mechanism stops with a thud, and the door unlocks.OPlease, save our friend! Look for the interrogation room near a pool of water.!Thank you for saving our friend./The gate is locked. You need a key to open it./The gate is locked. You need a key to open it.Use Key A to open Gate.Use Key B to open Gate.MThis prisoner seems of sterner stuff than the rest, pride still in her eyes.TThat's... it's... Oh, thank you! The priestess was right, you truly are a blessing.GHeather hugs you, takes the locket, smiling broadly as she puts it on.Sorry, busy right now.ZThe bandits scoffed at the simple silver locket, saying they would 'use it for practice'.Sorry, Heather.Is this your locket? Take Key A Take Key B%Do you wish to use the Magicka Pool?$The Magicka Pool has been depleted.You have gained Magicka.EYou see an odd-looking door with a lock similar to the prison cells. Black MarketCitizenTalkFemale CitizenDolicVI am Dominus. When not hacking the Skyrim interlopers to bits, I am Guildmaster here.CDo you wish to join the ranks of the toughest guild in Dragonstar?Not today, thanks.Yes, absolutely.)We are honored to have you in our guild.Leave the guild.@There is a one-time fee as long as you stay loyal to the guild.Not today, thanks.%Sorry, you are a little short today.aGood move. Brave move. Check with Giradda if you really want to improve your fighting technique.!Guilds are ***Not Implemented***MThe moment you step into Dragonstar East you are beset by two Skyrim guards. Yes, I do.Nah, I'll just kill you.ADisplay this at all times, and none on our side will attack you.I'd rather kill you.mYou can find Tanyin Aldwyr in General Duvais' headquarters in the southeast, northeast of Dragonstar Temple.AThis fortified-looking building has seen a lot of action lately.LIt stands in defiance of the Skyrim incursion. This is the Fighters' Guild.1I am a Fighter Trainer ***I'm not Implemented***GiraddaHasturt#Locked items are *not implemented* Locked Chest Male CitizenMonsPitfanI love the pit fightsMe tooI have nothing better to do.You have a point.Leave me aloneI don't feel like talking. Eh... okay.&I watched my brother die in the pits.Sorry to hear that.#Shh... the fight is about to startTekinQI am Tekin. Most call me the pit boss. I think of myself more as an entertainer.>My brave young hero is back. Are you ready for another fight? I am ready. Not today.gYou are better than I thought, young one. I have a more challenging fighter here if you're interested.3People are starting to talk about you around here.QYou're becoming quite the favorite. I have a new challenger, if you're up to it.You have a lot of fans now and I have no fighters willing to challenge you. Except for one, he is my champion and has never lost a match. ?You are now my champion. There are none left for you to fight..You look as if you have some fighting skills.jAre you interested in putting your skills to the test in the pit? A gold purse is rewarded to the winner.No, thank you.UGreat, let me explain the rules. You will fight to the death and there are no rules.Fight.gGreat, I have a fighter ready for you. The gold purse has increased to 150 gold. Good luck, young one.SThe gold purse has increased to 225. I hope you have some hidden skills youngster.}You fought well last time, but you're going to need all your skill for this fight. The gold purse has increased to 350 gold.KYou are brave. I will give you one more chance to withdraw your decision. Withdraw.Fight Champion.xIt's your grave, young one. If you defeat my champion the purse will pay 1500 gold and you will become my new champion.You receive 95 gold.You receive 150 gold.You receive 225 gold.You receive 350 gold.7You have defeated the champion. You receive 1500 gold.0It wasn't me, it was the guy in the other cell.+Safer in here than on the street, I guess..It was that damned one-legged orc, I tell ya.*Food here isn't so bad, if ya let it age.<Do you think you could put in a good word with the Council?Sorry, the council left.4That's some nice armor. Get it at the Black Market?No, but thanks.Black Market?IYeah, western wall of the warehouse district, south of a visible door......there is a secret entrance.SThe Black Market is inside, as is Tekin's Pit, if you are into that sort of thing.AI am Scythe. Are you here for training or just breathing my air?I'll breathe elsewhere. Let's train."You have already trained with me.`I improve the natural advantages of your class. I can train Assassins, Nightblades and Thieves.<I charge 1,000 gold for guild members, 1,500 for outsiders. Never mind Let's go.(Your training will cost you 1,000 gold.(Your training will cost you 1,500 gold.1,500 gold has been removed.1I see that you are an Assassin. I can train you.2I see that you are a Nightblade. I can train you.-I see that you are a Thief. I can train you.fI am sorry, I told you I cannot train your class. Perhaps you will hear better if I lop off your ear.PShowing you precise, blindingly fast moves, Scythe improves your Lethal Strike.UScythe teaches how to harness unusual forms of darkness to improve your Night Magic.XPart historian, part acrobat, Scythe leads you to a better understanding of Thief Lore.Scythe;Secret doors disguise the entrance to the Thieves' Guild. vThe exterior room is a functioning warehouse, but an unsurprising quantity of goods is destined for the Black Market.TrentUwaWyliaYvetteYvettyLook in brazierGuild Will Be implementedmemorialplaqueMemorial Plaque Male CitizendThese are terrible times for Dragonstar, and she needs everyone who has ever loved her to help her.`Finding your way into Dragonstar East is tough, but you must get through to the Thieves' Guild.TAh ha! So Clever Sed still lives, and is still in charge. That is good news for us.Yes, it's true.GSkyrim invests our city to the east, but they pincer us from the west.^Good... you're still alive, but I need you to shut down that Skyrim base in Loth' Na Caverns.=Porliss nearly leaps with excitement, then composes himself."You earn 2,500 experience points.WSpies tell me Loth' Na Caverns are being prepared, or are being used as a Skyrim base.QIf you do this, I shall give you a Star Tooth. Spies say these interest you, no? No, thanks."You earn 1,750 experience points.:I need to know if he is still alive, and still in charge.cThe Thieves' Guild is located in the northeastern part of Dragonstar East, the warehouse district.FIf you do this, I have an ancient artifact, a Shadowkey, to give you.No, I have a war to fight.#You find a pair of Bonemold boots.VWhat you want from me now? I've given you all my potions. Why you not leave me alone?Thanks again.All goblins must die!DThe goblin snarls at you, 'Leave me alone! Can't you see I'm busy?'Not my problem.Fine, fine, I'll leave.Sissithik's Will.You loot a Shadowkey off the goblin's corpse.I guess you weren't able to get my pack for me. I just saw a goblin run out of the temple, with what appeared to be my pack. Guess I better go.DBut Twilight Temple is no place for an honest merchant, or even me.LYou get my pack back and I will give you the best reward I've got to offer. So it seems.EYou have earned 600 experience. You've taken the Dead to Dust spell.AYou have earned 600 experience. You've taken the Steel Crossbow.FYou have earned 700 experience. You've taken the Ebony Leather Boots.>You have earned 700 experience. You've taken the Steel Boots.qThe fire is yours now. I am proud it is with someone so worthy. I will be content with the decks of my ship now.Crushed Scroll Search DeskDelfran's ShadowkeyPerosius' ShadowkeyChieftain's ShadowkeySpider's ShadowkeyTwilight ShadowkeyGoblin's ShadowkeyEglar's ShadowkeyTanyin's ShadowkeyPorliss' ShadowkeyDuvais' ShadowkeyDuvais' ShadowkeyLakvan's Shadowkey[The key crumbles to dust just as the lock gives way. Your Skeleton Key has been destroyed.NYou have used your Skeleton Key. Tiny pieces of it begin to crumble upon use.Game 1 Empty SlotGame 2Game 3Game 4BackHLoading a game will lose your progress in your current game. Continue?CreditsTalk to ColleenEranthos Spell MerchantCustomize Controls Local DrunkJ'Heck of a business, this raiding', slurs a particularly smelly raider...:... who's probably responsible for guarding the entrance.>Iffin' you're lookin' for Devron, follow the corridor south. BThen go through the little room, and left again to Devron's room.2A smoky, stale odor permeates this Raider's Nest.8A guard looks in your direction, then asks you to halt.Yeah, if the pay's right.Die, villain!@You find a bag with two learning scrolls, Blind and Doomhammer.5Do you wish to save over your previously saved game?Save Completed SuccessfullyThere is not enough free disk space to save the game. Please delete older saved games or other data on your phone's internal memory.%Hey, you aren't supposed to be here! Die, scum!<Great, a villager who thinks he is a hero. Raise the alarm!What is it you want?Use your Skeleton Key? Yes, use it.No, don't use it. Egrien Stout Move ForwardMove Backward Turn Left Turn RightLook UpSide Step LeftSide Step Right Look DownBashJumpShoot Toggle ZoomReloadStand/Crouch/Prone Next WeaponToggle CompassCycle Right QueueCycle Left QueueCharacter ManagerSelectUseUse Left ActionUse Right Action Map ToggleLeftRightUpDownKey 1Key 2Key 3Key 4Key 5Key 6Key 7Key 8Key 9Key 0Key *Key #Left Selection KeyRight Selection KeyShieldScrollCopyright (c) 2004 NokiaAll rights reservedNokia and N-Gage aretrademarks or registeredtrademarks ofNokia Corporation.Locked Chest ALocked Chest BLocked Chest CmUmbra' Keth melts into the shadows to heal his wounds. You prepare yourself for an assault from the shadows. I'm ready.&You have successfully opened Chest A. You have gained 500 experience.Examine&You have successfully opened Chest B.&You have successfully opened Chest C.I am the Guildmaster of the Thieves' Guild. Now, rather than take you out to prove I am still top knife, how about you join the guild?Not today, thanks.Yes, absolutely.DDon't waste my time, you're already a member of the Thieves' Guild.ZThere is a one-time fee of 750 gold. Membership is for life, or until I get tired or you.Join.%Sorry, you are a little short today.<Wise business decision. You've probably met Scythe already.+Their training can really help your craft.aMe, I wouldn't touch politics with a ten-foot pole... unless it came with a five-figure advance.Thank you, Guildmaster..You don't look too feeble. Here for training? No, thanks.7You need to gain another level before I can train you.HI improve the natural advantages of your class. I can train Barbarians,PKnights and Rogues. I charge 1,000 gold for guild members. 1,500 for outsiders.(Your training will cost you 1,000 gold.(Your training will cost you 1,500 gold.You pay 1,000 gold to Giradda.You pay 1,500 gold to Giradda.KI see that you are a Barbarian. My training will improve your Rage skills.GI see that you are a Rogue. My training will improve your Dodge skillsDYou are funny, but not a Fighter. You will have to train elsewhere.KI see that you are a Knight. My training will improve your Righteous Will.>Showing Inner strength and Focus, Giradda improves your Rage.NGiradda teaches how to harness forms of light to improve your Righteous Will.?Part mind, part acrobatics, Giradda improves your Dodge skill.`I improve the natural advantages of your class. I can train Assassins, Nightblades and Thieves.<I charge 1,000 gold for guild members, 1,500 for outsiders.aGood move. Brave move. Check with Giradda if you really want to improve your fighting technique.You pay 1,500 gold to Scythe.fI am sorry, I told you I cannot train your class. Perhaps you will hear better if I lop off your ear.PShowing you precise, blindingly fast moves, Scythe improves your Lethal Strike.YPart history, part acrobatics, Scythe leads you to a better understanding of Thief Lore. Shadow GateBInside the chest is a scroll for one use of the Doomhammer spell.ExaminePassA pass for Dragonstar East.<I'm sorry, but I am busy tending to my herbarium right now.;I am so eager for you to tell Rilora that I am all right, 0but I understand you may have other priorities.ROh, oh! You have returned, and with news of Rilora! You are completely wonderful!You receive 1,250 experience.YIf you could go to Snowline and let her know that I'm okay, I would be ever so grateful. No, thanks.;I'm sorry, but it doesn't look like you have enough money.-Here you go, I bundled them both up for you.LFive Vicar Herbs, all bundled and ready to go. Thank you for your purchase!Thank you, too.Yes, I'm sure. (450 gold)GWell then, here you are, ten Vicar Herbs all packaged and ready to go.QOh, and if you have some time to spare, perhaps you can help me out with a task.I love the pit fights.I have nothing better to do.You have a point.Leave me alone.I don't feel like talking.$Shh... the fight is about to start. Not today.*You are better than I thought, young one.=I have a more challenging fighter here if you're interested.No, thank you.UGreat, let me explain the rules. You will fight to the death and there are no rules.gGreat, I have a fighter ready for you. The gold purse has increased to 150 gold. Good luck, young one.You fought well the last time, but you're going to need all your skill for this fight. The gold purse has increased to 350 gold.,Please hurry to Penelope at the herbarium. <Our need grows more pressing with each renewal of violence.OYou have helped save the lives of the refugees below, and perhaps many others.?That will be enough to help those currently within the temple,.though I wish we had more for future victims.5Superb! This should be enough for everyone here now,6with enough left over for the next batch of refugees.HBlessed be! This will save the lives of many, many victims of this war."You earn 1,700 experience points."You earn 2,200 experience points."You earn 3,000 experience points.TPenelope runs an herbarium near the North Wall, across from the warehouse district.BIf you could buy herbs for the temple, we would be very grateful.I have no time, sorry.LShadows move slowly, waiting for their power to be unlocked by a Shadowkey.The room darkens as you enter it. Shadows lengthen, then race along the floor to your feet and up your body to enter your nose and ears.]Thoughts collide with one another, and briefly you feel as though you are outside your body.BShadows assault your senses, filling your sight with dark shapes,Thearing with dull sounds, and your skin briefly dries and wrinkles as if mummified.lThese are terrible times for Dragonstar, and we are forced to clear out the corruption by any means we can.NI am sure Colleen keeps her roster in her quarters, next to the Mages' Guild.KJail is not a place one wants to visit, but I need that prisoner released. Bye, Tanyin."You earn 2,500 experience points.cIn the long run this can only help us win support, but there is an innocent to whom I am indebted.[If you do this, I shall give you a Star Tooth, for which you have shown an acquired taste.+Here, this should help you break him free.8Tanyin snaps you a smart salute, and then a warm smile."You earn 2,000 experience points.VColleen is a good Guildmaster in the old one's stead, but guile is not her long suit.TShe keeps a guild roster in her quarters, near the Mages' Guild in Dragonstar West.`From Dragon Fountain square, take Scholars Alley to the north. That will lead you to the guild.FIf you do this, I have an ancient artifact, a Shadowkey, to give you.<I charge 1,000 gold for guild members, 1,500 for outsiders.CThere is a vicious felon in the room behind me. Stay clear of him..You already are a member of the Mages' Guild.`There is a one-time fee of 750 gold. Membership is for life& longer in a few exceptional cases.LSplendid! Eranthos downstairs has spells for sales, and can train you for aRreduced price. I am sure you will enjoy the stature and privileges that come with1being a member of Dragonstar's preeminent guild.CI am Eranthos. Are you here for training or to buy or sell spells?Neither, sorry.II improve the natural advantages of your class. I can train Battlemages,WSpellswords and Sorcerers. I charge 1,000 gold for guild members. 1,500 for outsiders.2I see that you are a Battlemage. I can train you.2I see that you are a Spellsword. I can train you.0I see that you are a Sorcerer. I can train you.REranthos teaches you to focus your urge to destroy, increasing your Mystic Might.\Eranthos shows you how to better harness your concentration, increasing your Precise Magic.GEranthos leads you though arcane exercises which improve your sorcery. Mage Roster.!Please, can you spare some coin? Sorry, no.:We are extremely grateful for your generosity. Thank you.=Oh, I see you don't have any money right now. Thanks anyway.8Relief, joy and disbelief accompany your generous gift. Spell JewelPickup Spell Jewel/Reduces cost of casting spells by six Magicka.'Your Shadowkey has granted you access. End GameBluetooth OptionsBluetooth: onBluetooth: offYour Bluetooth name is:Select Item To Purchase[Shadowkey 1] Shadowkey 1[Shadowkey 2] Shadowkey 2[Shadowkey 3] Shadowkey 3[Shadowkey 4] Shadowkey 4[Shadowkey 5] Shadowkey 5[Shadowkey 6] Shadowkey 6[Shadowkey 7] Shadowkey 7[Shadowkey 8] Shadowkey 8[Shadowkey 9] Shadowkey 9Host Multiplayer GameConnectError!QAnother application is using your Bluetooth connection. Please try again later. Join GameLooking for hosts---Retry MultiplayerHost MultiplayerJoin MultiplayerWI have seen you talking with that armored harlot while my scale cracks fill with snow.sPorliss huddles next to you as if for warmth, 'See that Redguard Knight? Her loyalties are most... un-Redguardian.QJust talk to Tanyin, hear her proposal, then turn it down. How hard can that be? Hard enoughAh ha! If I could afford to pay you for the expression on her face, I would. Alas, you will have to settle for doing the right thing... this time.Porliss' tail swishes in the snow, 'Rumor says Lakvan, and others, are receiving Imperial backing. This could tilt the balance of power.UYou are resilient, I'll give you that. But I need evidence from Lakvan's Stronghold.jSo, the Empire does gather strength. Yet, they do not seem to harbor love for Skyrim. This could be good.fPorliss shakes your hand and flicks his tongue in great excitement. You earn 2,500 experience points.@I need to know which way the balance tilts, if it tilts at all.ZInfiltrate Lakvan's Stronghold, find evidence of Imperial involvement and bring it to me.ZDragonstar greatly appreciates your effort on her behalf. Can you do this one last thing?Lakvan's it isPorliss Caith slaps the ground with his tail in excitement, grimacing at the explosion of snow. You earn 1,000 experience points.zI think she is in league with Skyrim forces. She is looking for help, and whatever she needs done I most probably do not.sIf you could go hear her out, find out her proposition, turn it down and return to me, that would be most helpful.OIf you do this, you are undoubtedly helping to keep Dragonstar in loyal hands.I need to get to Dragonstar West now. If you want some seasoning, come see me in the council building, in the northwest section. Later, then.LI had a mission for you, but I need to get to Dragonstar West now as it is.lIf you have considered your position, seek me in the council building, in the northwest of Dragonstar West.Magicka Edge Axe20% Chance for +10 damage.Mute when in call: OnMute when in call: Off'You will need a key to open this door. Lockpick.%Your Lockpicking attempt has failed. Azra's Wrath3Damages all enemies within a radius around player.Azra's Sustenance'Restores caster's Health every second.@Your Lockpicking attempt has failed. You have triggered a trap.Mercredi's Potion.Replenish your Health at the cost of Magicka.Magic Resistance +5 when worn.1The mace, formerly wielded by Azra Nightwielder.j+3 to Lockpick/ Disarm traps checks. Nightblades and Thieves receive a +5 bonus to Lockpick/Disarm trap.Defense +5 when worn.Attack +1 when worn.+4 to Magic Resistance.Attack +4 when wornQFind the Goblin Hero, Tirasch. Without him, the goblin forces pose us no threat.RingKAllows safe passage of red area and unlocks the red door in Raider's Nest.MAllows safe passage of blue area and unlocks the blue door in Raider's Nest.MAllows safe passage of gold area and unlocks the gold door in Raider's Nest.Ring of DeflectionRing of FangsRing of StarsRing of ThunderblowsRing of Warding Silver PicksGeldwyr ShieldGelShldMedium shield, Armor value 28Give 7 Star Teeth TrothgartThe pedestals do not respond to your touch. Perhaps you need to lure your prey closer before they can be activated. Delete AllOkayExitI will get you that juice.>Ah... Bad business, raiding that village. Now you want blood.UI was drinking on my own rather than watch Delfran gloat, but I am all out of juice.AIf you would be willing to get me some juice from the kitchen...AI will not stand in the way of your vengeance... and I tip well.None for you, thug.MIn exchange I will give you the key to Delfran's treasury just east of here.No dice, bandit.I have your papers.Letter Take papers.4I understand you rescued Birgitta, we are grateful.You're welcome.!Thank you, for freeing Birgitta./With Birgitta free we have a chance for peace.Treasure room key Take key.Use cell door key.Use prison cell key.DDon't waste my time, you're already a member of the Thieves' Guild.Bye.Leave the guild.I am here on other business.I am the Guildmaster of the Thieves' Guild. Now, rather than take you out to prove I am still top knife, how about you join the guild?Not today, thanks.Yes, absolutely.ZThere is a one-time fee of 750 gold. Membership is for life, or until I get tired of you.Join.>Wise business decision. You have probably met Scythe already.)His training can really help your craft.Who is Porliss Caith?"You have left the Thieves' Guild.OAre you sure you want to Leave your current guild and join the Thieves' Guild?5You must leave the Mages' Guild before joining ours.Leave Mages' Guild.8You must leave the Fighters' Guild before joining ours.;Clever Sed grins as you begin talking about Porliss Caith. I hear ya.Thank you, Guildmaster.#You have left the Fighters' Guild.PAre you sure you want to leave your current guild and join the Fighters' Guild?7You must leave the Thieves' Guild before joining ours.Leave Thieves' Guild.%You successfully Lockpick the chest.Sure. Never mindPurchase some Vicar Herbs.I would imagine so.Penelope hugs you.Penelope smiles.You receive 1,250 experience. No, thanks.Consider it done.Two Vicar Herbs (90 gold)Five Vicar Herbs (225 gold)Ten Vicar Herbs (450 gold)I'll be right back. Thank you.Thank you, too.Yes, I'm sure. (450 gold)'Attempt to Pick Community Death Chest?.You are already a member of the Mages' Guild.RSplendid! Eranthos, downstairs, has spells for sale, and can train you for a fee. You have left the Mages' Guild.MAre you sure you want to Leave your current guild and join the Mages' Guild?Consider them cleared.The guard salutes you."You earn 1,250 experience points. You pay 1,500 gold to Eranthos.Sorry to intrude.GYou find an exquisitely balanced weapon, the Penumbric Throwing Knife.4You find a learning scroll with the 'Shield' spell.9Inside are an Azra Root, Earth Moss, and Deathsnow Dust.The gate is locked.JYou have defeated the Skyrim. Return to Dragonstar Guard for your reward.4Use the crystal to restore some Magicka and Health?The crystal has been depleted.#You gain 20 Health and 20 Magicka.Is this your letter?JUpon inspection of this Control Box, you see a symbol inscribed: one dot.TUpon inspection of this Control Box, you see a symbol inscribed: two pairs of dots.eUpon inspection of this Control Box, you see a symbol inscribed: a single triangle and a single dot.TUpon inspection of this Control Box, you see a symbol inscribed: two separate dots.bUpon inspection of this Control Box, you see a symbol inscribed: a single dot and a pair of dots.`Upon inspection of this Control Box, you see a symbol inscribed: a pair of dots and a triangle.bUpon inspection of this Control Box, you see a symbol inscribed: a pair of dots and a single dot.QUpon inspection of this Control Box, you see a symbol inscribed: a pair of dots.gUpon inspection of this Control Box, you see a symbol inscribed: a pair of triangles and a single dot. Bounder Skin BnderSkinUse Bounder Skin.JAdd 2 to Defense value, 2 to Armor value, 10 to Strength for 120 seconds.Clawrunner Skin ClawSkinUse Clawrunner Skin.JAdd 2 to Defense value, 2 to Armor value, 10 to Strength for 300 seconds.(Used for switch boxes in Glacier Crawl. Raider Chew RderChewEat Raider Chew.IPermanently increase your maximum Strength by 5 -- side effects unknown.'The gate requires a Shadowkey to open.!Use your Shadowkey to open gate?You find a Loth' Na Stone.Apply to Skin.Leave.[The stone slits your skin, and then slips underneath. The burning agony begins to subside.OYour maximum Health drops by 5, but your Strength and Agility each go up by 10 Ghostly Ring SinkStoneDelete Saved Game Host GameWaiting+Use the Blue Amulet to open the blue door?:The Blue Amulet glows as the door fades into the shadows.+Use the Gold Amulet to open the gold door?:The Gold Amulet glows as the door fades into the shadows.)Use the Red Amulet to open the red door?9The Red Amulet glows as the door fades into the shadows.I'll kill you instead.uSeek me out in the HQ of General Duvais, in southeast quarter of Dragonstar East. Perhaps we can work together then.6Unlocks the mysteries of Dawn in the Twilight Temple.6Unlocks the mysteries of Dusk in the Twilight Temple. Azra's Mace AzraStaffPenumbric Throwing Knife PenthrknfThrowing weapon, damage 4 - 16 Open Cage A Open Cage B Open Cage C Open Cage D>You hear the sound of grinding metal. A cage has been opened.StaffiI cannot tell you how strange a thing it is to not know who you are. I am grateful that you revealed me.However, I can tell you that I had an interesting conversation with a mage, Skelos Undriel. Our disagreement is an important one.fHe believes there are five Star Teeth. In my time, there were seven; I presume there are seven still.wYes. If Skelos tries to control that shadow creature with but five, he will fail, and will be consumed in the process.Better you should take the ones he has, obtain the rest, and destroy this creature in the crypts where it is gathering strength.Where are the rest?sOne can be found in Broken Wing, and another in Glacier Crawl far to the north. Where the rest are, I do not know. What then?Thanks.[Go the Crypt of Hearts, north-northeast near the trading post of a man named Egrien Stout.Before they were scattered, the Star Teeth were placed in the Vault of the Heavens within the crypt. It is a vault dedicated to the mind and stars.uPlace the seven Star Teeth there. This will be your bastion against shadow. Lure the creature there, and destroy it.Azra Nightwielder is quiet for a few moments, then says, 'I will meet you there. The shadows and I are on very familiar terms. We will take advantage of that.'I could use some help.How?I will enter the crypt before you. The attention paid to consuming... a morsel such as myself may give you time to find what you need.Azra nods, more to himself than at you, 'It is done then. I shall see you at the crypt. Before I leave, here is the Star Tooth I promised you.'Goodbye, Azra.CYou receive 3,400 experience for revealing Azra's identity to him.HAre you sure you want to leave town without finishing your first quest?Yes, I'm sure.Right, I forgot.Your healing potion will be added to your left action queue, and can be used by [KD_7]. [KD_ASTERISK] will cycle through the queue if you have multiple consumables. Now go gear up, then open the door and exit your home.And where there are rats, bandits are sure to be close by. You wonder where the rats were bringing the chest. It can't be too far.PYou suddenly recall what Old Trinket told you. Delfran's Hideout must be close.Control Box 1: OnControl Box 2: OnControl Box 3: OnControl Box 4: OnControl Box 5: OnControl Box 6: OnControl Box 7: OnControl Box 8: OnControl Box 9: OnDrinkYou replenish some Health.3This key opens the prison cell doors in Delfran's.:The villager hugs you, 'Thank you so much for saving me!'bThank you so much! I will make my escape now. Meet me back in Azra's once you've found my locket.Meet you there.Azra VillagerYour new-found shadow connection sends another jolt through you. You remember your last encounter with Pergan Asuul in Lakvan's.You experience again the laugh from Pergan Asuul, the name of Azra's nemesis, and follow the thought as it slips along the shadow to the mage before you. hYou feel a chill through your shadow, 'Azra... Nightwielder? That... sounds good... familiar... right.'gI shall travel to... Azra's Crossing. Meet me at the battle crater... the sinkhole just outside town.fI can have another Star Tooth for you and your friend Skelos. Perhaps more by the time you get there.You must be the one Rene spoke of! Any friend of Rene's is surely a friend of mine. Feel free to purchase my goods at a discounted price.QuestsEquipDisplay QueueDefaultInactive Items Left Hand Right Hand Next Level Spell To-Hit Magic Resist Choose Class Choose Race Quest LogUse 'key 5' to exitBuyBuy 5Sell Sell All*Warning: Your class cannot use this item! Buy anyway Never mind.Item(s) bought:Not enough gold!+Merchant does not have that much in stock./You do not have enough room in your inventory.Item(s) sold:7The merchant is not interested in purchasing the item. Sold all8The merchant is not interested in purchasing the items. Inventory ConsumablesMiscellaneous ItemsUnequip You have point(s) to distribute.Connecting...Waiting for HostWaiting for the game to startConnection lostContacting HostHost(s) foundNo Host Found RejectedReceiving game dataWaiting for players... Saving... Exiting... Loading...Azra's CrossingDelfran's HideoutEarthtear Caverns Ghast's PassTwilight TempleStout's Trading Post SnowlineBroken Wing IBroken Wing IIGlacier CrawlCrypt of Hearts ICrypt of Hearts IICrypt of Hearts IIIFearfrost CavernsLakvan's Stronghold DragonfieldsLoth' Na CavernsDragonstar WestDragonstar EastRaider's Nest Fearfrost II Level Upquit the gameGWar comes to Hammerfell, danger and ambition consuming three kingdoms.WBut some dangers arrive not upon studded boot, but move in stealth among the shadows. fFor a war of magics roils in the shadows, mixing with, and as dangerous as the war fought with steel.But unknown to kings and High Mages, the flames of war will forge a hero. It is this hero's destiny to alter theirs, and change the world of& Quit GameoSkelos looks happy to see you, but urges you to find the Star Teeth he needs to thwart the threat from shadow.LSkelos' eyes brighten as he catches sight of you, 'Do you have one for me?'I do.oSkelos looks happy to see you, but urges you to find the Star Teeth he needs to thwart the threat from shadow.Skelos raises his voice in conjunction with his eyebrows, 'You expect me to give you the Star Teeth back? My one chance to thwart the magic which threatens me?'You've been misled.QSkelos looks up at you, 'Back again? Wonderful! And you have another Star Tooth?Indeed.cSkelos blinks when he finally notices you are there, 'Yes? Ah... you have yet another Star Tooth!'You catch Skelos humming as he works, 'Oh! You startled me. I supposed I should be more attentive. But you come with more magic for me?' Yes, Skelos.wSkelos looks exhausted, 'I am ready, more than ready to be done with this spell. You have the last Star Tooth I need?'oI must insist, for the spell is too powerful even for a resourceful adventurer such as yourself. Please leave.Skelos nods and takes the Star Tooth from you, 'I suggest you depart this cavern with all deliberate speed. I shall contact you when I am done.'NYou receive 3,000 experience points. Skelos indicates the exit with his eyes.Good luck, Skelos.I almost envy your adventuring ways, but looking at some of those scars tempers my enthusiasm. Still, we are close to having the five Star Teeth we need. I am truly grateful.UYou receive 2,500 experience points. Skelos adds this Star Tooth to his other three.CExcellent! Give it to me so I may continue my research. Well done.FYou really are a rarity, the competent adventurer. I am in your debt.DYou receive 2,000 experience points. Skelos continues his research.I'll be back with more.Skelos takes a Star Tooth from you, examining it with cool efficiency and a building excitement, 'Yes, yes a magnificent start.'AYou receive 1,000 experience points. Skelos begins his research.DYou receive 1,500 experience points. Skelos continues his research.VWho misled me? How do you know Azra Nightwielder isn't the one who is misleading you?Azra has the same enemies.Waste your life then.Skelos thinks about what you said, 'I suppose he would understand the shadow wars better than I.' He hands you his Star Teeth.TMy foe has proven to be more than I can handle. I pray you are more up to the task.I'll be ready.Skelos clasps your shoulder and looks you in the eye, finally smiling, 'Yes, yes, I believe you will be.' The shadow mage turns to leave. You earn 2,000 experience.Farewell, Skelos.xNothing more than stains remain of the Shadowmage; horrible gouges in the rock indicate something ferocious killed him.Gleaming against the dull rock of the cavern are the Star Teeth you gave Skelos. You recall Skelos said something about these being useful in the fight against the shadow creatures.There is something amiss inside the cavern. Terribly amiss. You struggle with a force which tries to keep you from entering, but eventually you overcome it. I knew it.(A Skyrim map containing military plans.=Various locked doors can be bypassed with this Skeleton Key.'You are far, far too late, adventurer.I will locate Azra.2You need all of the Shadowkeys to open this door. Actually...Ah, Fearfrost.I'll get that pack.LMy pack! You've returned it! And here I was, ready to call it a lost cause.Still looking.)Have you found my pack in Fearfrost yet?,The journey began on behalf of a village...'... disturbs a struggle millennia old.$A struggle which moves new pawns...&... in the service of ancient powers.<Here the slightest of things, a memento, a merchant's pack.(... align a hero's path toward destiny.(Forces revealed now are needed later...C... if the new hero can survive a meeting with a master of shadow.;Skyrim and Hammerfell's ambitions fall hard on Dragonstar.+Heroic defenders from all walks of life...9... battle idealistic warriors embracing a new vision...E... neither knowing that the struggles of each serve a darker cause.EIn eras gone by they sailed the skies, capturing the stuff of stars.,One still waits for a hero strong enough...3... to brush aside the pawns of the shadow wars...H... and take up this last to take the battle to the heart of the enemy.7Torch passed, a new hero embarks on the final journey.7Ahead, death cheated three times awaits final release.<Destiny's path leads here, for one chance, a true chance...-... to repulse the twisted forces of shadow.0Long blade, damage 4 - 12 or 4 - 22 vs. spidersMoreGive juice to Blanden.The chest is locked.Attempt to Lockpick?The chest is locked.Attempt to Lockpick?You loot gold from the chest.,Magicka enters your body but has no effect.Use your Shadowkey on gate?,You will need a cell key to open this door.aGood move, brave move. Check with Giradda if you really want to improve your fighting technique.OkayEYou need a Shadowkey to open this door. There is a familiarity here,+not in the building, not in the landscape.IIt's more akin to a taste. You are surprised to discover that this taste:occurs whenever you stand in the shadow of Geldwyr Manor.KThe doors to the Geldwyr Manor will not open without the proper Shadowkey.@You have killed enough of the Skyrim raiders for the Dragonstar0Guards to allow you passage to Dragonstar East.#Letter of introduction by Rogurin.&The goblin sergeant dropped a scroll.FIt is sealed with wax, and bears the inscription, 'Sissithik's Will.'Quit Floater Sac FlterSacUse Floater Sac.9Raise Defense and Magic Resistance by 5 for 120 seconds.Wickeder Skinwkskin Use Skin.:Add 2 to Defense value, 2 to Armor value for 120 seconds. Use your Shadowkey on the gate? Travel to: Bluetooth connection busy{Your death in the shadow realm severs your bond with the magic that allows you to share worlds. You are back on your own.Frozen Shadow GateVUmbra' Keth is gaining in power. It is now time to seek out the Vault of the Heavens.Use Frozen Key.Retrieve Frozen Key.@Are you prepared to collect the five Star Teeth that I require?Dragonstar Gate4Shared memory full. Erase some data and try again.Save Config File)Are you sure you want to drop this item?vDid you hear? Some mysterious hero cleared the roads between here and Dragonstar. We can travel the roads safely now.I wonder who...Trothgar is making a fortune! All this new business is trickling down into Azra's Crossing as well. I've never seen this town so prosperous.That's great!\Everyone is talking about some mysterious hero. Do you have any clue as to who it could be?Only a guess...|I hear that Dragonstar is recovering from a war, thanks in no small part to this mysterious hero everyone is talking about.-I'm glad to see my teleporter came in handy.Ah, so that's how...Yes, I figured you needed all the help you could get. I wish I could have done more... but it looks like you handled yourself well quite well on your own.Thanks to you.No, it is I who owes you thanks. You truly are the hero I was hoping you'd be. But, now it is time I continue my own journey. The shadows call me.,Safe journeys, hero. Until we meet again...Until we meet again.~You've done it! You've put an end to the Shadow of Conflict. I had my doubts about you, but it appears I worried for nothing.You saved my life, and for that I will be eternally grateful. In fact, you've saved us all from a horrible fate, and for that you will always be remembered.OSo what's next for our village's very own hero? Are you off to new adventures?I am off to explore.Sleep sounds good.Wouldn't you know it, with the rats and raiders gone from town my business has grown ten fold! Thanks in part to you, of course.Some mysterious hero cleared the roads between here and Dragonstar. We were able to send medicine to them just in time to combat the sickness that was spreading.]I wish I knew who it was, so I could thank them. We all owe that person a debt of gratitude.I'm sure they know.It feels as if a great burden has been lifted from our shoulders. Dragonstar is prospering, and in return so are we. I have a feeling you've had something to do with it...OWe are grateful to have you back. Thank you for everything you've done for us.Hah! I knew you had it in you. Had what?Oh, stop being so modest. It isn't very becoming. I knew it from the moment we met... I could see it in your eyes. You had the heart of a hero. Apparently I wasn't wrong.And what about you?(What about me? There's nothing to tell.Now you're being modest.Old Trinket smiles, 'Perhaps. Maybe one day I'll tell you, but, for now let's just celebrate your success. Today, you are the hero. Enjoy it.Thanks, Trinket.So, what's next for you?A well deserved rest.More adventuring!To Other ListRemove from List Move Item UpMove Item DownDamage foe with fire.SInfoName --------none'Do you wish to delete this saved game?YesNo8This will permanently erase all saved games. Continue?'A brass key with an engraved letter A.'A brass key with an engraved letter B.A simple silver locket.Equip / UnequipDropSend!Increase the selected statistic?Do you really wish to quit?,Do you wish to save before ending the game?-Bluetooth is currently disabled. Enable it?Use character from saved game?Use character from which game?Add To Action QueueAdd To Right ListOverwrite this saved game?3Shared memory full. Erase some data and try again.OK Game Saved.The door is locked with magic. Invulnerable Next PagePrevious PageReset to DefaultsBack to Options RedefineBack to Key ConfigWaitingReject player?Continue waiting?Bluetooth Name:Enable Bluetooth?3Shared memory full. Erase some data and try again.Game deck memory full Close some applicationsand try againMemory card removedCurrent Definition:: Redefining :Press a key to usefor this action. Slot EmptyShort Blade, Damage 1 - 2Restore 45 Fatigue, 15 Health.Select LanguageData corrupted Queue FullSergeant BledSpell Web Thread2Increase your Magic Resistance by 15 temporarily. Sound Volume Music Volume has diedMalkav's RingShard of VehemenceMorticus' Greaves Neb's TalonGrimli's War HelmVajuras' ShieldReset key mappings to default?Published and Developed byIn Association withPress any key to Start2004 TKO Software, Inc. TKO Software logo, and the red TKO arrow logo are trademarks and are used under license from TKO Software, Inc.has paused the gameAcceptBackSelect item to PickupAmount:Game terminated by the host