{ Desk[0] Init[() { if (Level.BledDesk = 1) { SetUsable(false); } else { SetUsable(true); SetUseText(442); SetMPUsable(true); } }] OnUse[(s) { if(Desk = 0) { OpenMenu("broken1\\\\loot1_menu"); } else { OpenMenu("broken1\\\\loot_empty"); } }] MenuQuit[() { Quit(); }] }