{ saved_Enter [0] saved_Ctaker_Exit [0] saved_str5 [0] saved_agi5 [0] saved_end5 [0] saved_spd5 [0] saved_str6 [0] saved_agi6 [0] saved_end6 [0] saved_spd6 [0] saved_str7 [0] saved_agi7 [0] saved_end7 [0] saved_spd7 [0] saved_str8 [0] saved_str9 [0] saved_Umbra[0] saved_WeTalked[0] saved_vig[0] saved_SetZone[0] saved_Swdoor[0] bUmbraSpawned[false] Init[ () { PlayAmbient(74,100); if(saved_SetZone = 0) { SetZone(19, 25000); saved_SetZone = 1; } doorTrigger = AddTrigger("door1"); doorTrigger.SetTrap(3, 23, 25); doorTrigger.SetCallback("OnOpenDoor"); doorTrigger.RemainActive(); doorTrigger = AddTrigger("door2"); doorTrigger.SetTrap(10, 90, 25); doorTrigger.SetCallback("OnOpenDoor"); doorTrigger.RemainActive(); doorTrigger = AddTrigger("door3"); doorTrigger.SetTrap(0, 0, 25); doorTrigger.SetCallback("OnOpenDoor"); doorTrigger.RemainActive(); doorTrigger = AddTrigger("door4"); doorTrigger.SetTrap(0, 0, 25); doorTrigger.SetCallback("OnOpenDoor"); doorTrigger.RemainActive(); doorTrigger = AddTrigger("door5"); doorTrigger.SetTrap(3, 23, 25); doorTrigger.SetCallback("OnOpenDoor"); doorTrigger.RemainActive(); Level.CreateEffect( 181, 192, 1, 26600, 21239, -1152, 128, 0, 512, 40 ); Level.CreateEffect( 181, 192, 1, 26609, 19456, -1152, 128, 0, 300, 64 ); Level.CreateEffect( 181, 192, 1, 21742, 21236, -1152, 128, 0, 256, 32 ); Level.CreateEffect( 181, 192, 1, 21762, 19702, -1152, 128, 0, 512, 64 ); Level.CreateEffect( 181, 192, 1, 8697, 17638, -768, 128, 0, 300, 64 ); Level.CreateEffect( 181, 192, 1, 6378, 22053, -768, 128, 0, 512, 64 ); Level.CreateEffect( 181, 192, 1, 12801, 22246, -400, 128, 0, 300, 40 ); Level.CreateEffect( 181, 192, 1, 10225, 20465, 0, 128, 0, 256, 32 ); Azra = GetEntity("azra"); if(GetPlayer().QuestCompleted(24) = true) { Azra.SummonMe(); } if (saved_Swdoor = 1) { UnlockZone("swdoor"); } bUmbraSpawned=false; }] OnOpenDoor[ (trigger,who) { bActive = trigger.IsActive(); if (bActive = false) { who.OpenDoor("Open Door"); } else { GetPlayer().OpenMenu("TrapMenu"); } }] EnterZone[ (zone) { if(zone = "UmbraHere") { if(GetPlayer().saved_EndGame = 0) { if(GetPlayer().QuestSolved(240) = true) { if ( (not IsMultiplayerClient()) and (bUmbraSpawned = false)) { UmbraKeth = Level.GetEntity("Umbra"); if(UmbraKeth != null) { UmbraKeth.DestroyObjectMirror(UmbraKeth); } UmbraKeth=Level.CreateEntity(274, GetPlayer().GetPositionX() + 50, GetPlayer().GetPositionY() + 50, GetPlayer().GetPositionZ()); if (UmbraKeth != null) { UmbraKeth.SetCanTeleport(true); } bUmbraSpawned=true; } } } } if( zone = "vig") { if(saved_vig = 0) { Level.Vignette(1); saved_vig = 1; } } if( zone = "fire01") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire02") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire03") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire04") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire05") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire06") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire07") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if( zone = "fire08") { GetPlayer().OpenMenu("crypt1\\\\firemenu"); } if(saved_Enter = 0) { if(zone = "Entrance") { GetPlayer().OpenMenu("crypt1\\\\entrance"); saved_Enter = 1; } } if(zone = "To_Lvl_2") { LoadLevel("crypt2"); GetPlayer().SetCameraStart( 30825, 30475, 1536, 0, -17115, 0 ); } if( zone = "To_Stouts" ) { LoadLevel("stouttp"); GetPlayer().SetCameraStart( 30144, 28074, -4480, 0, -23264, 0 ); } if ( saved_str5 = 0) { //Log("You are entering an attribute check zone"); if ( zone = "str5" ) { //Log("Testing attribute"); if(GetPlayer().TestStrength(25) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_str5 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail5"); } } } if ( saved_agi5 = 0) { Log("You are entering an attribute check zone"); if ( zone = "agi5" ) { Log("Testing attribute"); if(GetPlayer().TestAgility(25) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_agi5 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail5"); } } } if ( saved_end5 = 0) { Log("You are entering an attribute check zone"); if ( zone = "end5" ) { Log("Testing attribute"); if(GetPlayer().TestEndurance(25) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_end5 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail5"); } } } if ( saved_spd5 = 0) { Log("You are entering an attribute check zone"); if ( zone = "spd5" ) { Log("Testing attribute"); if(GetPlayer().TestSpeed(25) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_spd5 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail5"); } } } if ( saved_str6 = 0) { Log("You are entering an attribute check zone"); if ( zone = "str6" ) { Log("Testing attribute"); if(GetPlayer().TestStrength(30) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_str6 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail6"); } } } if ( saved_agi6 = 0) { Log("You are entering an attribute check zone"); if ( zone = "agi6" ) { Log("Testing attribute"); if(GetPlayer().TestAgility(30) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_agi6 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail6"); } } } if ( saved_end6 = 0) { Log("You are entering an attribute check zone"); if ( zone = "end6" ) { Log("Testing attribute"); if(GetPlayer().TestEndurance(30) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_end6 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail6"); } } } if ( saved_spd6 = 0) { Log("You are entering an attribute check zone"); if ( zone = "spd6" ) { Log("Testing attribute"); if(GetPlayer().TestSpeed(30) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_spd6 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail6"); } } } if ( saved_str7 = 0) { Log("You are entering an attribute check zone"); if ( zone = "str7" ) { Log("Testing attribute"); if(GetPlayer().TestStrength(35) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_str7 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } if ( saved_agi7 = 0) { Log("You are entering an attribute check zone"); if ( zone = "agi7" ) { Log("Testing attribute"); if(GetPlayer().TestAgility(35) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_agi7 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } if ( saved_end7 = 0) { Log("You are entering an attribute check zone"); if ( zone = "end7" ) { Log("Testing attribute"); if(GetPlayer().TestEndurance(35) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_end7 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } if ( saved_spd7 = 0) { Log("You are entering an attribute check zone"); if ( zone = "spd7" ) { Log("Testing attribute"); if(GetPlayer().TestSpeed(35) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_spd7 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } if ( saved_str8 = 0) { Log("You are entering an attribute check zone"); if ( zone = "str8" ) { Log("Testing attribute"); if(GetPlayer().TestStrength(40) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_str8 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } if ( saved_str9 = 0) { Log("You are entering an attribute check zone"); if ( zone = "str9" ) { Log("Testing attribute"); if(GetPlayer().TestStrength(45) = true) { Log("You have passed, zone is now dead"); GetPlayer().OpenMenu("crypt1\\\\CheckPass"); saved_str9 = 1; } else { Log("You have failed, zone is still active"); GetPlayer().OpenMenu("crypt1\\\\CheckFail7to9"); } } } }] }