{ saved_Strength[0] saved_Agility[0] saved_Speed[0] saved_Endurance[0] Init[() { SetUseText(564); SetUsable(true); }] OnUse[(who) { SetUsable(false); GetPlayer().DoDamage(Random(4,9)); pot = GetID(); switch(pot) { if(saved_Strength = 0) case "br_str" { OpenMenu("crypt1\\\\strength"); saved_Strength = 1; } if(saved_Agility = 0) case "br_agi" { OpenMenu("crypt1\\\\agility"); saved_Agility = 1; } if(saved_Speed = 0) case "br_spd" { OpenMenu("crypt1\\\\speed"); saved_Speed = 1; } if(saved_Endurance = 0) case "br_end" { OpenMenu("crypt1\\\\endurance"); saved_Endurance = 1; } } }] }