{ Init[() { AddStaticItem(642); AddStaticItem(179, false); AddMenuItem(444, "Take"); AddMenuItem(445, "MenuQuit"); }] Take[() { ClearMenu(); Item = Level.CreateEntity( 666 ); GetPlayer().PickupItem( Item ); GetOpener().saved_SkChest1 = 1; GetOpener().SetUsable(false); Quit(); }] MenuQuit[() { Quit(); }] }