{ Init[() { AddStaticItem(643); AddStaticItem(179, false); AddMenuItem(444, "Take"); AddMenuItem(445, "MenuQuit"); }] Take[() { ClearMenu(); Item = Level.CreateEntity( 665 ); GetPlayer().PickupItem( Item ); GetOpener().saved_SkChest2 = 1; GetOpener().SetUsable(false); Quit(); }] MenuQuit[() { Quit(); }] }