{ Init[() { if (Level.saved_Shadowgate = 0) { AddStaticItem(677); AddStaticItem(179, false); AddMenuItem(651, "MenuQuit"); Racial = GetPlayer().GetRaceAbility() + 3; GetPlayer().SetRaceAbility(Racial); GetPlayer().PlaySound(87); } }] MenuQuit[() { Level.saved_Shadowgate = Level.saved_Shadowgate +1; Quit(); }] }