{ Init[() { return; }] DelayReached[(s) { if(s = 0) { Delay(1, 1); Level.LightRect(11, 36, 14, 39, 64); PlaySound(83); } if(s = 1) { Delay(1, 2); Level.LightRect(19, 38, 22, 41, 64); PlaySound(83); } if(s = 2) { Delay(1, 3); Level.LightRect(26, 33, 29, 36, 64); PlaySound(83); } if(s = 3) { Delay(1, 4); Level.LightRect(26, 26, 29, 29, 64); PlaySound(83); } if(s = 4) { Delay(1, 5); Level.LightRect(19, 21, 22, 24, 64); PlaySound(83); } if(s = 5) { Delay(1, 6); Level.LightRect(11, 23, 14, 26, 64); PlaySound(83); } if(s = 6) { Delay(1, 7); Level.LightRect(7, 30, 10, 33, 64); PlaySound(83); } if(s = 7) { Umbra = Level.CreateEntity(274, 4480, 7808, 400); Umbra.Scale(); Umbra.MirrorMethod("ClientFightUmbra"); PlaySound(83); } }] }