{ saved_SummonMe[0] Init[ () { SetName(943); SetUseText(944); SetUsable( true ); Item = Level.CreateEntity( 528 ); AddObject( Item ); Item = Level.CreateEntity( 613 ); AddObject( Item ); Item = Level.CreateEntity( 52 ); Item.SetQuantity( 1200 ); AddObject( Item ); } ] OnUse[ () { if( not IsMultiplayerClient() ) { OpenMenu("LootMenu"); Delay( 1, 1 ); } } ] DelayReached[ (s) { if(saved_SummonMe = 0) { Level.CreateEntity(272, GetPositionX() - 400, GetPositionY() + 400, GetPositionZ()); saved_SummonMe = 1; } } ] }