{ Init[ (s) { ClearMenu(); AddStaticItem(ParseActionText(3016)); AddStaticItem(179, false); AddMenuItem(3017, "MenuQuit"); AddMenuItem(3018, "Tactics"); GetPlayer().SetQuestAssigned(8); }] Tactics[ (s) { ClearMenu(); AddStaticItem(ParseActionText(3019)); AddStaticItem(179, false); AddMenuItem(182, "More"); }] More[ (s) { ClearMenu(); AddStaticItem(ParseActionText(3020)); AddStaticItem(179, false); AddMenuItem(3021, "MenuQuit"); }] MenuQuit[ (s) { Quit(); }] }