{ Init[() { if (GetPlayer().QuestAssigned(24)=false) { ClearMenu(); AddStaticItem(1813); AddStaticItem(179, false); AddMenuItem(182, "NotAssigned"); } else { if(GetPlayer().QuestAssigned(9) = false) { ClearMenu(); AddStaticItem(1813); AddStaticItem(179, false); AddMenuItem(182, "Assigned"); } else { ClearMenu(); AddStaticItem(1813); AddStaticItem(179, false); AddMenuItem(182, "NotAssigned"); } } }] NotAssigned[() { ClearMenu(); AddStaticItem(1814); AddStaticItem(179, false); AddMenuItem(1815, "MenuQuit"); Level.saved_Entrance = 1; }] Assigned[() { ClearMenu(); AddStaticItem(1816); AddStaticItem(1817); AddStaticItem(179, false); AddMenuItem(877, "More"); }] More[() { ClearMenu(); AddStaticItem(1818); AddStaticItem(179, false); AddMenuItem(1820, "MenuQuit"); Level.saved_Entrance = 1; }] MenuQuit[() { Quit(); }] }