{ Init[ (s) { if (Level.saved_Loopie = 0) { ClearMenu(); AddStaticItem(2291); AddStaticItem(179, false); AddMenuItem(182, "More1"); } else { More2(); } }] More1[ (s) { ClearMenu(); AddStaticItem(2292); AddStaticItem(179, false); AddMenuItem(182, "More2"); Level.saved_Loopie = 1; } ] More2[ (s) { ClearMenu(); AddStaticItem(2293); AddStaticItem(179, false); AddMenuItem(2294, "Herbs"); AddMenuItem(2295, "Cold"); AddMenuItem(2296, "Trade"); AddMenuItem(2297, "Return"); AddMenuItem(1509, "Quit"); } ] Herbs[ (s) { ClearMenu(); AddStaticItem(2298); AddStaticItem(179, false); AddMenuItem(2299, "More2"); AddMenuItem(1082, "Quit"); } ] Cold[ (s) { ClearMenu(); AddStaticItem(2300); AddStaticItem(179, false); AddMenuItem(2299, "More2"); AddMenuItem(386, "Quit"); } ] Trade[ (s) { ClearMenu(); AddStaticItem(2301); AddStaticItem(179, false); AddMenuItem(1126, "BuyItems"); AddMenuItem(1127, "SellItems"); AddMenuItem(2299, "More2"); } ] Return[ (s) { ClearMenu(); AddStaticItem(2302); AddStaticItem(179, false); AddMenuItem(2303, "More2"); AddMenuItem(783, "Teleport"); } ] BuyItems[ () { Quit(); GetPlayer().BuyFromMerchant(); }] SellItems[ () { Quit(); GetPlayer().SellToMerchant(); }] Teleport[ (s) { Quit(); GetPlayer().SetPositionMirror( 18688, 21408, -2944 ); } ] LlewydrConvoBack[ () { Quit(); }] }